Stellaris

Stellaris

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NCTribit's Robotics standardization
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25. okt. 2021 kl. 16:20
14. dec. 2023 kl. 12:39
5 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

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NCTribit's Robotics standardization

I 2 samlinger af NCTribit
NCTribit's Stellaris Modpack
79 genstande
NCTribit's Modifications
11 genstande
Beskrivelse

Description
.The modification adds the ability to use smart merging of a large number of different species and subspecies of robots, including those obtained from other empires:
- Combining species (subspecies) into one target species without combining subspecies with identical traits
- Combining subspecies with identical traits within a target species.
- Combining species (subspecies) with identical traits among themselves (without combining into one target species).
When merging, you can keep the original portraits of the original robots or bring all robots to the appearance of the target species.

The merging function is operated via the special menu "Robotics standardisation", which is opened via the corresponding edict.

The "Robotics Standardisation" edict becomes available when the following conditions are met:
1. There are 2 or more robots (or machines for Machine Intelligence) in the Empire
2. the Machine Template System technology has been learnt, which opens up the possibility of modifying robotics.
Cost of the pointer: 25 influences

Frequently Asked Questions:
Compatibility
.- Possible errors in the presence of mods that add new traits for robots, otherwise the mod is compatible with almost any mods.

Affected original game files:
- Original (vanilla) files are not affected.

Loading order:
.- Not important.

Localisations:
- English
- Russian
- German
- French
- Polish
- Spanish
- Portuguese
- Chinese (Simplified)

-- If you like this mod, rate it, leave a comment and add it to your favourites to make it easier for others to find.

Support the author
Do you like the mod? Want to support the author?
You can donate at this link: [www.donationalerts.com]
50 kommentarer
TheGaminODST 18. feb. kl. 14:00 
Dead mod? Seems very useful
Bepiss 4. nov. 2024 kl. 2:17 
Update man pls
hello,world 25. jan. 2024 kl. 3:07 
您好,我查看本地化文件发现中文本地化文件夹内是英文本地化文件,请问是否是更新出差错了?
NCTribit  [ophavsmand] 14. dec. 2023 kl. 13:04 
@Violonur
Думаю, тоже самое для органических поселений (только внутри типа) можно реализовать, но не уверен есть ли "подводные камни".
NCTribit  [ophavsmand] 14. dec. 2023 kl. 12:52 
@Taipan.
Currentrly - no.
NCTribit  [ophavsmand] 14. dec. 2023 kl. 12:51 
@gk234MLP
要使用中文(简体)语言,您需要在 Paradox Interactive 的启动器中切换设置。
NCTribit  [ophavsmand] 14. dec. 2023 kl. 12:50 
@Bepiss
The "Robotics Standardisation" edict becomes available when the following conditions are met:
1. There are 2 or more robots (or machines for Machine Intelligence) in the Empire
2. the Machine Template System technology has been learnt, which opens up the possibility of modifying robotics.
Cost of the pointer: 25 influences
gk234MLP 14. okt. 2023 kl. 2:06 
怎么使用中文
Taipan 24. sep. 2023 kl. 4:49 
Is there some alternative for this for all species? I mean turn all humanoids into a main humanoid species, arthropods in one art, etc. Thanks
Bobibobibu 2. aug. 2023 kl. 11:58 
The game crashes when I open the government tab again on the same day after using the edict. Not sure if it's mod incompatibility.