Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
I cant tell if its something with this map but jesus christ that was the scariest thing ive ever experienced on gmod jesus
Since it is a closed map as far as I remember there were no area portals. Try with decompile.
If you are fine with my request, would you be willing to share the .vmf with me, by any chance? While I can always decompile the map, doing so renders area portals and all other optmization-related brushes completely broken and unusable, forcing me to have to remake them from scratch. Having the original .vmf would solve that hassle. Again I understand if you dont want to share it.
you think you could add that whenever possible?