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Weapon Research Menu
   
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Etiquetas: Technology
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20 ABR 2021 a las 4:45 a. m.
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Weapon Research Menu

En 1 colección creada por SableDrake
TT
592 artículos
Descripción
Bothered by unwanted weapon research? Annoyed by unneeded repeatable weapon tech? Look no further, weapon research menu will help!

To make this work all energy/missile/kinetic/strike craft techs were edited, incompatibilities may ensue.

Mods adding / replacing weapon technologies may need compatibility patches.

This mod requires Dynamic Mod Menu 3.0.*.
2 comentarios
Alien_Potato 10 DIC 2023 a las 8:15 a. m. 
Does this restrict the research tech of AI nations?
Sylaise 22 ABR 2021 a las 4:00 a. m. 
Excellent mod! With the new auto-research function, it's way better to reduce the number of possible tech in the pool and let the game sort it. Way better than the plethora of x/exponential repeatable tech thingies where you still need to click again and again.
Extra kudos for using the Dynamic mod menu! Love clean edicts' page.
Now if only I could interest you in increasing the scope of the mod. Would be nice to ban other repeatable like food or more starbases so the auto-research picks the army techs more often.