Stellaris
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Vampire Portraits
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6.149 MB
2020년 10월 29일 오전 11시 09분
2022년 9월 23일 오후 5시 14분
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Vampire Portraits

설명
Made mainly for my own personal use to accompany the new necroids content. Includes various re-skinned human portrait assets to match the classic image of vampires from European folklore. Exported with full animations with Paradox's rigs.

The male portraits are a little lackluster, but I will likely add to this mod over time.

You can find the portraits under the added "Undead" species class.

Update 04/11/2020:
Reduced the saturation on some hairstyles and replaced some male hairstyles to fit personal preference.

Update 25/11/2021:
Finally updated the version checksum.

Update 27/11/2021:
Added a custom namelist based on Warhammer Fantasy
댓글 44
otsioge 2025년 4월 7일 오전 3시 28분 
Shimmer 2024년 11월 17일 오전 4시 17분 
Need update, portraits system updated.
Dispesys 2024년 5월 12일 오후 3시 44분 
Stekkjarstaur 2022년 11월 19일 오후 2시 51분 
@DaBiggman go to steamapps\workshop\content\281990\2271209736\common\species_classes

then edit 69_species_classes.txt and replace everything below line 14 (the stuff at the top is just comments, the section should start with UNDEAD = { etc) with:

NECROID = {
archetype = BIOLOGICAL

playable = { has_necroids = yes }
possible = { authority = { NOT = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE } } }

randomized = { has_necroids = yes }

gender = yes

custom_portraits = {
randomized = { has_necroids = yes }
playable = { has_necroids = yes }
portraits = {
"nec1"
"nec2"
"nec3"
"nec4"
"nec5"
"nec6"
"nec7"
"nec8"
"nec9"
"nec10"
"nec11"
"nec12"
"nec13"
"nec14"
"nec15"
"vampire"
}
}
# These should not be used for randomly generated species
non_randomized_portraits = {
"vampire"
}

graphical_culture = necroid_01
move_pop_sound_effect = "molluscoid_pops_move"

resources = {}
}
DaBiggman 2022년 11월 17일 오후 6시 01분 
@Stekkjastaur - how did you do it? My group would also like to do this.
Stekkjarstaur 2022년 9월 28일 오후 4시 13분 
Would it be possible to move this portrait from "undead" to the default "necroids" category? Rn you can't pick necroid exlusive traits from mods like Species Diversity or origins like Necrophage as vampires. I've already modded my local version to fix this

Also, thanks for the update! Playing as vampires with a subrace of Humans Necrophaged is so much fun.
barricadedpurifier 2022년 9월 27일 오전 10시 16분 
I see. Ty.
Illusioneer  [작성자] 2022년 9월 27일 오전 10시 09분 
@barricadedpurifier

No, I intentionally set it up that the portraits are not used by any procedural factions, including primitives. This is to avoid duplicate portraits being used.

You can still start the game with an AI faction using the portraits. You just need to make a faction using the portraits and then force spawn the faction.
Dinvan 2022년 9월 27일 오전 8시 24분 
Ah thank you :) Right now I just use debugtooltip/play X then change the name of the empire manually lol.
Love this mod btw.
barricadedpurifier 2022년 9월 27일 오전 12시 05분 
I forgot to ask but the game can make primitives from them right?