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Bir çeviri sorunu bildirin
I pretty much just took the actual planet textures, retouched water from them, put a mask of Earth's continents from the in-game Earth texture over them, then blended it a bit and recolored the oceans accordingly.
The most complicated one was the ocean world texture because I actually took the time to make it accurate to how Earth's continents would look like in real life if the ocean levels were raised significantly.
Hope that explains it!