Cities: Skylines

Cities: Skylines

Traffic flow on 15 Different 8-way Intersections (and alternatives) Measured
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8 Comments
WaKKO151 5 Jun, 2021 @ 11:29pm 
this was great ty.
RichAntDav  [author] 3 Apr, 2021 @ 3:18am 
No worries bubbac2005,
I'll check out the oculus dei interchange when I get a chance. A few other people have been asking for some other interchange to be included so I might do a pick-up video in the future, so I'll keep the oculus dei in mind for that.
bubbac2005 3 Apr, 2021 @ 12:35am 
oh man, i know im super late to respond, but pretty cool vid. i just wish you used the "oculus dei w/ by pass lanes" for mine, instead of that 8 way, i'm interested to see the difference
RichAntDav  [author] 12 Oct, 2020 @ 12:31pm 
Hi Asterisk11231, I've finished a first version of that guide I was talking about, it should be accessible now at GUIDE
It should be a much better way to look at the intersection data and graphs.
codewitch 9 Oct, 2020 @ 3:51pm 
I'd love that - thanks! I find that asset-based intersections are not always going to fit given your terrain or what have you, so to actually check my intersection works with intended access directions you should learn the different types of them and how to build them.
RichAntDav  [author] 9 Oct, 2020 @ 3:25pm 
Great question,
I created a very small custom mod which counts vehicles passing over special roads.
To create the traffic flow I just have a bunch of towns around the edge of the map. To create heavy traffic flow I cut the towns off from each other and force all the traffic to go through the central intersection.
I'm planning to create a Guide on Steam, when I get a chance, that will go through these issues in more detail.
codewitch 9 Oct, 2020 @ 10:21am 
What are you using to measure traffic flow and create simulated traffic?