Black Mesa

Black Mesa

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HD Pack Styled Sleeves v2.0
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Taggar: hands, arms, sleeves, hev
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116.474 MB
18 aug, 2020 @ 18:48
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HD Pack Styled Sleeves v2.0

Beskrivning
NOTE:
This mod is technically compatible with Black Mesa v1.0, but is currently broken for some users beyond my control due to the way Black Mesa handles custom content. It will be fixed as soon as the Workshop isn't anti-modding. Sorry for the wait, guys!

A replacement for the sleeves of the HEV Suit designed similarly to the ones featured in Half-Life's HD Pack. I didn't much care for Black Mesa's design, so I've created my own. Sleeve model & textures are my work, the hand itself is currently the stock BM.

Known Issues:
  • Shotgun isn't working. I believe this is an error with BM's Workshop, as it functions correctly when mounted.
  • Totally incompatible with any other viewmodel (weapon, arm, etc.) addon without a compatibility patch for the specific addon. This is a limitation with Black Mesa's viewmodel system.
103 kommentarer
Akhult2 26 dec, 2024 @ 11:56 
do you have to put in custom folder
joel 29 nov, 2024 @ 7:55 
only the glock viewmodel hands work for me
Delamortes 6 aug, 2024 @ 7:16 
The sleeves works with every weapon except the glock for me.
GrrChinmanLarge 23 feb, 2024 @ 20:17 
Big improvment! Awesome work!
Hen 24 dec, 2023 @ 12:57 
they look great wish i knew how to merge mods though :/
C1TY 9 feb, 2023 @ 7:49 
are you planning to add your HD Pack Styled Sleeves v2.0's model and xen hands?
Nationale Volksarmee 20 dec, 2022 @ 16:40 
i'm doing a black mesa weapon pack, can you give me permission to use this arm model in my mod ?
Chris 💞  [skapare] 3 aug, 2022 @ 21:52 
No. You can manually merge the mods yourself but I'm not gonna provide support on how to do that.
CaptainofPie 3 aug, 2022 @ 21:13 
is there a way to make this work with weapon mods?
Chris 💞  [skapare] 25 jun, 2022 @ 23:37 
Correct, in Black Mesa the model and arms are in the same file. If it only changes the texture (like my ReGlock) then it'll work, but if there's any custom model/animation then it's incompatible.