Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
That said I keep hearing of stability issues with the temp fix of acot for 3.0.3 on the modding den so I'd recommend holding off on acot for now.
Once the great acot overhaul is complete I'll evaluate whether I'll be likely to use acot in my collections again and use that decision to decide whether I should make my patching script handle CSV patching as well.
If folks really want this updating for current acot despite the potential stability issues I can update it, however.
I shall however re-evaluate once the component overhaul release of ACoT lands.