ISLANDERS
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Building Quick Reference
作者: Mobius
Quick table for likes/dislikes of other buildings as well as affinity (e.g. cannot be placed on sand).
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Table of Buildings
Name
Base Points
Likes
Dislikes
Land Affinity
Statue
+15
N/A
SELF(-25)
Grass, Sand, Rock
CityCenter
+15
Fisher(+7), Statue(+5), Mason(+4), Mill(+2), SeaweedFarm(+2)
Shaman(-5), ResortOasis(-15), SELF(-40)
Grass, Sand, Rock
HopField
+5
Statue(+4), Brewery(+4), ResortOasis(+3), SELF(+2)
N/A
Grass, Sand
Brewery
+3
HopField(+5), Statue(+4), Warehouse(+2), SeaweedFarm(+2)
SELF(-11)
Grass, Sand
Mill
+8
Statue(+5), Warehouse(+5), Field(+4), CityCenter(+3), Mason(+2)
SELF(-20)
Grass
Field
+3
Mill(+5), Statue(+5), Plateau(+3), ResortOasis(+3), SELF(+1)
N/A
Grass
Sawmill
+3
Lumberjack(+7), Warehouse(+6), Statue(+4)
SELF(-12)
Grass, Sand, Rock
Lumberjack
+0
Sawmill(+5), Statue(+4), Tree(+1)
SELF(-6)
Grass, Sand, Rock
Mason
+9
Brickyard(+4), Statue(+3), Warehouse(+3), Tower(+2), Market(+2), CityCenter(+2), Plateau(+2), Temple(+2), Wall(+2)
SELF(-4), Shaman(-5)
Rock, Cliff
Brickyard
+6
Mason(+5), Warehouse(+4), Sandpit(+4), Statue(+3)
SELF(-8)
Grass, Sand, Rock
Sandpit
+9
Brickyard(+3), Statue(+3)
SELF(-3)
Sand
GoldMine
-20
GoldVein(+35), Warehouse(+10), Jewelry(+10), Statue(+5)
ResortOasis(-10)
Grass, Sand, Rock
Jewelry
-35
GoldMine(+30), Statue(+6), Mansion+5
Wall(-3), House(-4), SELF(-30)
Grass, Sand, Rock
Shaman
+0
Statue(+5), Temple(+5), Flower(+3), SeaweedField(+2)
Mason(-6), CityCenter(-10), SELF(-13)
Grass, Sand, Rock
House
+1
CityCenter(+6), Shaman(+5), Statue(+4), Plateau(+3), WallPlateau(+3), Circus(+3), Fountain(+2), Market(+2), Temple(+2), Tavern(+2), Tower(+2), Mason(+2), Park(+1), SELF(+1)
Wall(-2), Jewelry(-2)
Grass, Sand, Rock
Mansion
+1
CityCenter(+8), Shaman(+6), Plateau(+6), WallPlateau(+6), Statue(+5), Fountain(+3), Park(+2), Market(+2), Tower(+2), Temple(+2), Jewelry(+2), SELF(+1)
Circus(-3), Wall(-3)
Grass, Sand, Rock
Fisher
+4
CityCenter(+7), Warehouse(+2), Statue(+2), Hut(+1), SeaweedField(+1)
SeaweedFarm(-4), SELF(-11)
Water, Shallows
SeaweedFarm
+10
SeaweedField(+4), Statue(+3)
SELF(-24)
Grass, Sand, Rock, Shallows, Cliff
SeaweedField
-1
SeaweedFarm(+9), Plateau(+4), Statue(+3), SELF(+1)
N/A
Water
Fountain
+0
CityCenter(+7), Statue(+3), Park(+3), Mansion(+3), House(+2)
SELF(-15)
Grass, Sand, Rock
Park
+2
ResortOasis(+5), Fountain(+4), Temple(+4), Tower(+3), HopField(+3), Field(+2), Plateau(+2), Statue(+2), CityCenter(+2), Tree(+1), House(+1), Mansion(+1)
Wall(-2), Warehouse(-2), Brickyard(-3), Lumberjack(-4), Mill(-4), Sawmill(-5)
Grass, Sand
Plateau
+0
CityCenter(+10), Mason(+8), SELF(+4), Statue(+2), SeaweedField(+1)
N/A
Grass, Sand, Rock, Shallows, Water
ResortOasis
+0
HopField(+7), Plateau(+6), WaterPlateau(+5), Park(+5), Fountain(+5), Statue(+4), Field(+3), Fisher(+2), Brewery(+2), Tree(1)
Mill(-3), Lumberjack(-5), Brickyard(-5), House(-5), SeaweedField(-5), Mansion(-7), Mason(-10), Warehouse(-10), CityCenter(-10), Sawmill(-10), GoldMine(-10)
Grass, Sand, Rock
Hut
+4
CityCenter(+6), Statue(+2), Shaman(+2), Fisher(+1), SeaweedFarm(+1)
Sawmill(-1), Lumberjack(-1), Warehouse(-1), Brickyard(-1), Mill(-1), Mason(-1)
Grass, Sand, Rock
Table of Buildings (2)
Name
Base Points
Likes
Dislikes
Land Affinity
Tower
+0
Temple(+8), Mason(+5), Balloon(+5), Statue(+4), Wall(+1), House(+1), Park(+1), Mansion(+1)
SELF(-30)
Grass, Sand, Rock, Cliff
Warehouse
+0
Market(+7), GoldMine(+7), Mill(+7), Fisher(+6), Brickyard(+6), Mason(+5), Brewery(+5), Statue(+4), Sawmill(+4), SeaweedFarm(+4)
ResortOasis(-5), SELF(-15)
Grass, Sand, Rock
Market
-20
Warehouse(+20), CityCenter(+5), Mason(+4), Statue(+4), Fisher(+3), House(+2), Mansion(+2)
SELF(-35)
Grass, Sand, Rock
Circus
+0
Statue(+10), House(+4)
Mansion(-5), SELF(-10), Temple(-25)
TBD
Tavern
-15
Brewery(+18), CityCenter(+8), Statue(+4), House(+2)
SELF(-15)
Grass, Sand, Rock
Temple
-75
Statue(+40), Plateau(+25), Mason(+25), Shaman(+15), CityCenter(+10), Tower(+10), Mansion(+10), Wall(+10), House(+8), Park(+5)
Market(-20), Sawmill(-20), Brickyard(-20), Mill(-20), GoldMine(-20), Tavern(-20), Circus(-20), Warehouse(-20)
Grass, Sand, Rock
Wall
+2
Temple(+10), Market(+7), Jewelry(+7), CityCenter(+6), Warehouse(+6), Statue(+4), Plateau(+4), Park(+3), Mason(+3), House(+3), Mansion(+3), Hut(+1)
SELF(-12)
Grass, Sand, Rock, Shallows, Water
Monument
-15
Temple(+20), CityCenter(+15), Park(+8), Statue(+4)
Field(-5), HopField(-7), SELF(-100)
Grass, Sand, Rock
WaterPlateau
+13
Sawmill(+3), Statue(+2), SELF(+1), Tree(+1)
N/A
Sand, Shallows, Water
WallPlateau
+10
CityCenter(+4), Statue(+2), SELF(+1)
N/A
Cliffs
Balloon
-15
ResortOasis(+15), Market(+15), Tower(+15), Circus(+15), Statue(+10)
Temple(-25), SELF(-45)
Grass, Sand, Rock, Cliffs, Shallows, Water
7 件のコメント
Schwiegerknecht 2024年2月13日 10時18分 
Brickyard has a base value of +10 on snowy islands.
Mill has a base value of +10 on snowy islands.
Schwiegerknecht 2024年2月1日 14時02分 
Brewery has a base value of +7 on snowy islands.
CHRIS 2023年9月26日 5時20分 
So apparently Shaman has a base value of +5 on Snow Islands. Worth noting.
Abby 2023年7月30日 18時26分 
Oh, one other thing that's purely for academia. Water Plateaus don't have affinity for sand, although it's extremely easy to get them onto sand by dragging them from the water. This effect is the same as dragging the Water Plateaus and regular Plateaus through cliffs and other land, although it's not obvious as it looks pretty normal.
Abby 2023年7月30日 18時14分 
There's something about Wall/Water Plateaus that don't follow regular affinities. Resort Oasis can't be placed on either, with exception of the (idk what it would be called?) grassy Water Plateau.
For that matter I thought that RO doesn't go on rock, although I'm not 100% on that one so follow this guide, could also be version differences!
Kaiman 2022年12月28日 16時55分 
Excellent! Gonna make an Excel spreadsheet of this and print it out.
samite_alchemist 2020年5月13日 8時27分 
Way cool! Some things are tricky to plan for. Gotta know ahead of time where the advanced buildings want to go.