Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Those will be gone with the next update.
https://ibb.co/xSxWT7H
In layman's terms Origins, Civics, Species, Traits, modification to planets and events are affect by this new version of Stellaris while graphic for ship set's, rooms and city sets are not affect
Here's the link to the change logs for modding on Stellaris @Abominus [GER] its at the end of the Dev Diary page: https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-232-3-2-balance-changes-and-performance-improvements.1497227/