Garry's Mod
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VR HEV Hands [PM]
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Realism
ファイルサイズ
投稿日
更新日
28.460 MB
2020年2月11日 16時00分
2020年3月29日 6時23分
2 項目の変更履歴 ( 表示 )

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VR HEV Hands [PM]

解説
A conversion of the original v_hands.mdl from "Half-Life 2" for use as a playermodel similar to the likes of "Half-Life Alyx" with complete geometry.
This addon was created primarily for use in VR utilising VRMOD as its base.

Features:
  • Original texture UV used for new geometry. (Supports texture replacement)
  • Bodygroups for the 'Arms', 'Forearms' and 'Hands' for customizable use.
  • Hands-only play or such supported.
  • Player coloured forearm sections. (currently disabled due to lack of use and upscaled textures)


(The spawnicon will most likely be empty when searching for the model.)
(This model will also be subject to future change where adjustments are needed.)


In console type cl_playermodel "HEV Hands"



ASSIGNMENT: TERMINATED.
REASON: AWAITING FURTHER INSTRUCTION.
人気スレッド 全て表示 (2)
3
3月1日 16時08分
16k Textures??
DesktopMemes
107 件のコメント
DesktopMemes 4月30日 17時41分 
@Hyrbeyar Baloch Have you tried enabling FNAF restoration mode?
Hyrbeyar Baloch 4月29日 9時11分 
downloading too much addons causes my game to crash.
Hyrbeyar Baloch 4月29日 9時06分 
i would like a gordon freeman playermodel.
DesktopMemes 4月15日 19時07分 
@maverick.ormsbee Or maybe you're broken... within 🥀🥀🥀😔
maverick.ormsbee 3月26日 17時05分 
The Textures are broken
DesktopMemes 1月30日 7時32分 
@leon

This mod is designed for third-person, so it’s not really set up to work in first-person out of the box. The camera and animations are made with third-person in mind, so they might look off if you try it in first-person.

If you want to try making it work, here are a few things to consider:

Camera Adjustments: The mod messes with the camera position to make everything look right in third-person. For first-person, you'd need to tweak the camera settings so it lines up better for that view.

Animation Fixes: The animations might not look right in first-person since they’re designed to work with a fixed third-person perspective. You’d have to either modify these or create new first-person animations to make it smoother.

Script Tweaks: Depending on how the mod handles movement or interactions, you might need to adjust the scripts to make sure everything functions correctly in first-person.

It’s doable if you’re up for tweaking it! Don't forget to enable FNAF :aurip:
unkown 1月10日 8時33分 
can this work in first person
Tung Tung Tung Sahur 2024年12月15日 12時04分 
It failed to download
76561199652793874 2024年12月7日 13時51分