Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
I am definitely looking forward to what you come up with for this mod in 4.0 :)
In a previous reply to you I mentioned that I thought it was high-time to reformat the Manufacturies so maybe if I tie a higher-level manufactury with a Polar Worksite and debuff the base ones it might help with what you suggested (considering that previously what I did was add a hard -20% to Consumer Goods with resource buildings, which doesn't make a lot of sense even if it balances the game)
@Theis Wow, 2021? And I just checked and this is up since 2019. I really should get around re-launching this.
@Vincenator You're welcome!