Garry's Mod

Garry's Mod

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[TTT] [WIP] Megumin Explosion Staff
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
Tiedostokoko
Julkaistu
Päivitetty
2.667 MB
17.11.2019 klo 6.55
4.1.2020 klo 9.05
11 muutosilmoitusta ( näytä )

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[TTT] [WIP] Megumin Explosion Staff

Kuvaus
Took alot of work, is work in progress, rating and feedback appreciated.

Modified version of https://sp.zhabite.com/sharedfiles/filedetails/?id=1429173399&searchtext=Megumin
The Playermodel in the Video is from here: https://sp.zhabite.com/sharedfiles/filedetails/?id=1112309316&searchtext=megumin
Does not work if you have subscribed (or enabled) the original SWEP Explosion Staff

The following changes where made to make it compatible with the ttt (or in my test case, TTT2) game mode.

1. This weapon appears in the Traitor shop
Added everything needed to make it available for traitors, including description and icon.
2. Added Ammunition
The Staff has one Shot, but maybe if you wait a day or get yourself a useless godess and the help of a Friend, you might recharge it.
3. Modified the Ragdoll mechanic
Changed a couple of things upon ragdolling and un-ragdolling, basically taking advantage of TTTs "holstered" weapon type, instead of stripping you off your weapons and respawning you later, you just switch to holstered on spectate. I've done this because previously, after un-ragdoll-ing you just had a portion of your weapons, none of your passive traitor items, or your left credits, so this approach works a lot more stable. (actually, had to re-assign the credits after invoking spawn, bc apparenlty TTT sets your credits to 0 on the spawn event).
4. Made the Explosion Cast Sound cancelable, so it now stops when the actuall explosion cast is canceled (happens when you die while casting or throw the staff out of your inventory, maybe i will add a cvar so holstering the staff also cancel it, but so far it does not).
5. Added an effect on the Cast Location. I tried to make it kinda look like in the Series (sprites and everything not final), but i will probably treak it a little bit in the future with Particles and stuff

I am currently working on the Visualisation of the Explosion-Cast (UPDATE: did add it, feedback appreciated) and *maybe* look into tweeking the First Person Model a bit.
And *maybe* i redo *some* of the explosion itself to make it more... fancy?

Currently known issues:
- Can purchase multiple staffs if old one is thrown away, although Limit Stock is set to true, maybe TTT2 bug. (UPDATE: Tested in TTT, bug still exists, i *may* have an idea what causes it, but fixing it will take some time and alot of changes)
Suositut keskustelut Näytä kaikki (2)
8
23.6. klo 2.00
Bug reports here
Mia
1
25.2.2021 klo 15.39
New Cast Animation Feedback here
Mia
6 kommenttia
mitya.tyrtoff 10.6.2023 klo 9.42 
how to use it in sandbox?
EeveeNyan 14.8.2021 klo 2.39 
theres no staff
󠀡󠀡󠀡 24.10.2020 klo 18.09 
Love your rework! But could you keep the settings or are there some commands?
Would love to customize some things like in the other versions of megumins staff, for example the explosion damage and radius and the first person ragdoll cam.
Jamero 12.6.2020 klo 2.10 
i love it
:esc_heart:
Limofeus 6.2.2020 klo 4.26 
I really liked this staff in the video, but I rarely play TTT.
Could you add this staff to sandbox mode?
Sorry for the bad English.
shara._.🐯 23.11.2019 klo 23.46 
my weeb dreams have come true, shame i dont play TTT