Stellaris
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Real Space - System Scale
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12 Eki 2019 @ 5:48
7 May @ 8:23
35 Değişiklik Notu ( görüntüle )

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Real Space - System Scale

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Real Space Full Pack
16 öğe
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Real Space - System Scale v 1.8.5

This version is compatible with patch 4.0 Phoenix.

Attention! This mod should be located in the launcher list, lower than the main Real Space mod!

[boosty.to]
[discord.gg]
[vk.com]

Many were waiting for this and it happened! I am sure that even those who do not plan to use it will be happy with this mod. Now the scaling system in Real Space is a separate submode!



The scale of the planets and the solar system was increased.
The relative speed of movement of ships in the system is preserved.
The camera settings in the system have been changed.
Space battles were also adapted for the new scale of the system.

NEW: The scale has been significantly changed compared to the previous version. Pay attention to the ships when approaching the camera. Now it is more like the original, but with a more realistic scale. For those who did not like the previous version, I recommend trying this one.









Compatibility patches:

!Gigastructures - Real Space Patch
MEM - Real Space System Scale - Planetary Shields
ACOT:SoFE - RS:SS ringworld fix
Guilli Ship Components + Real Space - System Scale


Known Issues and Solutions

Of the known problems, I can only mention the ratio of stars and gas giants and fleets that fail inside some stars. In the first case, some gas giants may seem equal in size to a star. This can happen if the star is very small, and the gas giant, on the contrary, is large. In the second case, some stars are very large and slightly raised above the main plane, because of which, the fleets in orbit are inside them. This, by the way, is the answer to why the big stars seem to be down. It is just a necessity. I intend to fix all these problems in the future. Therefore, before writing about a problem, make sure that it is not a compatibility problem with other mods. All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode.



My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.

As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.

[boosty.to]
Popüler Tartışmalar Tümünü Görüntüle (9)
12
3 Tem 2024 @ 0:41
Rings around planets are bugged
Priority6
11
9 Oca 2024 @ 3:08
Mod is bugged
CHEEEN
6
9 Nis @ 21:29
Teenie tiny rings around my star
Mr.Tibbs
861 Yorum
DaViper 33 dakika önce 
The 'additional mods' links need to be straightened out. "Ships in Scaling-Hard" points to the current combined mod. The 'light' version point to the older 'light' mod that is for 3.18.
Amped Normal 29 May @ 6:36 
Yeah could do with some changes to Behemoths, I've also found when enraged they ignore starbases so will b-line for a planet, can't bombard it and just sit there enraged permanently not doing anything until you send a fleet over to tame it again, that and their slowness
TowardTheStars 27 May @ 11:27 
Bio ships are not modified by this mod. Please fix.
TrueVCU 25 May @ 12:19 
Sorry if this has been addressed but I tried looking around and didn't find an answer. Is there a fix yet for the visual bug where the habitable sections of ringworlds appear tiny compared to the rest of the structure? I've tried adjusting mod load order and subscribing to several compatibility mods but nothing besides disabling RS System Scale seems to fix it
123 15 May @ 22:20 
ah forgotten something

maybe it is a combination out of "system scale & scaled spaceships"
123 15 May @ 22:19 
Wrath of the Behemoth has a problem with this mod.
The Systems get that big and the Behemoth is slow (sadly no impact from research) he gets in enrage in nearly every system on your path.
xklufe 9 May @ 9:52 
any way to make ship speed scale with system? kinda lame have to wait 450 days to get to 10 systems away
100xYGO 8 May @ 16:25 
The ring of planets with rings (like Saturn) is FAR above the actual planet.
erbmur 8 May @ 7:02 
Is there a compatibility patch for cosmic storms as they are really small and just around the system sun rather then taking up the entire system?
Hip Hoshiningen 7 May @ 11:35 
@KaptaynAmeryka what rs and ge patch are you using?