Cities: Skylines

Cities: Skylines

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Surface Network
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29 sep, 2019 @ 6:30
30 nov, 2019 @ 3:37
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Surface Network

Beskrivning
[2020.05.28] I released Double-sided Surface Network

Surface Network

surface network(grass, asphalt, pavement, gravel, ruin(cliff)), also includes clip networks.

Information

They all have versions of 4m, 8m, 16m, 32m. For clip networks, however, length means the half-width in the road editor, not the width of the space actually being clipped.

Note

Fixed all lods. But the gravel network appears to be a pavement in the lod... weird :(


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86 kommentarer
Rolf Schneider 5 apr @ 18:55 
Oh,it‘s work!
RedVelocity 13 jan @ 7:27 
Hi, will we get IMT or everyone has moved on to CS2?
Theooutthedore 2 jan @ 8:54 
Time flies eh, still no IMT?
eons Luna 25 jan, 2024 @ 1:37 
Any chance this will be updated to work with Intersection Marking Tool?
Theooutthedore 17 aug, 2023 @ 9:54 
@大猫 any updates on this work?
neinnew/네인  [skapare] 15 jun, 2023 @ 22:38 
@大猫 Yes, it's okay
大猫 15 jun, 2023 @ 19:50 
네인 | neinnew:I have been using the Surface Network you created, but unfortunately, this network cannot achieve more functions of IMT. Due to the continuous improvement of IMT, when can we release the sidewalk version of Surface Network. This allows for the use of IMT to achieve more possibilities. If you are too busy. Can I publish it? This requires your consent.
Musharaf 6 mar, 2023 @ 2:49 
Hi, since latest update (financial district) some assets are activate in game despite I deactivated them in asset manager. Surface network are ones of these. No matter which network I activate in game are acitvated all. Does anyone know where is the problem?
oborozuki 27 dec, 2022 @ 5:26 
Found the issue, not enabled in load order mod
oborozuki 26 dec, 2022 @ 17:16 
Same problem as @gerdevil. Did anyone find a solution?