安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
[14:20:16][eventtarget.cpp:2994]: Undefined event target: disconnected_shift_system, location: file: events/solarstorm_events.txt line: 114
[14:20:16][effect_impl.cpp:242]: Script Error: Invalid context switch [event_target:disconnected_shift_system] from PLANET [planet], file: events/solarstorm_events.txt line: 114, Scope:
type=planet
[16:27:33][trigger_impl.cpp:1193]: Script Error: Invalid context switch [event_target:fleet_threatened] from MY COUNTRY [country], file: events/solarstorm_fleet_events.txt line: 3443, Scope:
type=country
>... it tells you what it does ...
From the first paragraph:
> If you still do not want spoilers and you like surprises, then I recommend that you skip the description and not read the details below, this may give you an element of surprise in the game.