Stellaris
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Real Space - Star Cluster
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16 ago 2019, ore 8:18
30 nov 2022, ore 17:56
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Real Space - Star Cluster

In 1 collezione di Annatar
Real Space Full Pack
16 elementi
Descrizione
Real Space - Star Cluster v 1.5

This version is compatible with patch 3.*.*.

Compatibility Patch Collection

[boosty.to]
[discord.gg]
[vk.com]



The essence of this mod is simple - the galaxy is too huge to include only a few hundred stars. And in my deep conviction, Stellaris technically and gameplay reveals itself only on small maps (although now all map sizes are available). This mod removes the galaxy map completely. Now you play only in a small area of ​​space, which is a grain of sand on the shore of the galactic ocean from a myriad of stars.

If in more detail, then this mod includes several major changes.

Graphic changes:
- The galaxy map now no longer looks like a galaxy map. I had to make space black, but I realized that for the tactical information panel of the starry sky it would not look spectacular and convenient.
- The vast majority of stars will now have a black skybox of the starry sky (well, not quite black, the Milky Way is visible).

Gameplay changes:
All gameplay changes relate to map generation. The map is a torn star cluster with 5 star clusters, upon entering which you will receive a message about the nature of each area.
In a sense, this mod is an experiment. If the players like it, I will be ready to develop it. You can add more options with more and fewer stars and more cluster options that will be random.

Compatibility

It is not recommended to use this mod without Real Space. Small problems may arise associated with the generation of 5 additional clusters.

Absolutely, the mod is not compatible with mods that add or modify the galaxy map. The same applies to mods adding new skyboxes for system maps.



My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.

As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.

[boosty.to]
Discussioni più popolari Visualizza tutte (1)
3
7 gen 2022, ore 3:49
Jan 5 uptade
Shmaripo
259 commenti
WalrusMan 24 mag, ore 12:40 
still seems to be working for me, surprisingly. Or well, I don't think the actual cluster shape is working, it's just an elliptical galaxy shape. But you can get the graphical element without breaking anything as far as I can tell.

Still an actual update would of course be nice
Spiritouspath 23 mag, ore 19:24 
update please
Aunst 19 mag, ore 19:07 
Works on 4.0.10 for me, use the first galaxy shape (elliptical).
鸽组汉化 [http//sharedfiles]的朋友要选“椭圆形”星系形状。
quantM 7 apr, ore 12:16 
Wish this worked, sadly it just seems to use the base galaxy type you select with the new background
brickhead 14 feb, ore 16:37 
i wish this worked so bad. but i guess i can just pretend that hyperlanes only exist between a tiny fraction of systems so the map doesnt depict all the milllions of inaccessible stars. copium
HRG164hjo 11 feb, ore 1:57 
this mod is generating some completely empty and dark systems near the middle of the map, wondering if its a bug or intended
Paperwarrior 15 gen, ore 18:50 
Does this not work with the new galaxy creation UI?
update??
Aetini 9 gen, ore 22:20 
What would be cool would be like... a specific origin or just planet setting in the mod to spawn in the very center. Like in another mod there's "Sol Domed" and also base game "Sol", "Deneb" etc. A "Sol Center" "Random Center" would be a cool addition and fit with the premise of the mod
Humaercxz 4 gen, ore 6:33 
Hey, this mod will cause the game to crash when you start a new game in the current highest version.:Rivals: