Stellaris
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! Starnet for NSC3
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Balance, Fixes, Gameplay, Military, Overhaul, Spaceships
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2.866 MB
22 apr 2019, ore 13:30
12 mag 2024, ore 9:39
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! Starnet for NSC3

Descrizione
Mod is for 3.12. Don't use with other versions of the game

This is a mod which intends to make my AI mod, Starnet AI work better with NSC2 (New Ship Classes and more). It also works with starnet's fork, Startech.

It requires NSC2 and Starnet to function (detailed instruction below).

What is Starnet

Starnet is an AI overhaul which intends to make AIs much more aggressive. Digital enemies will build and support significantly larger fleets and will be happier to kill anyone who didn't manage to do the same.

Recommended settings: Commodore, no scaling, 1-3 advanced empires. After your first game feel free to adjust the difficulty.

For more info, check the main mod's page.


Installation instructions.

For the mod to function you need to enable (preferably in this order)

1)UI overhaul dynamic (NSC requires it)
2)~ Starnet or Startech
3) NSC3 Season 1
4)! Starnet for NSC3 (this mod)

Do not use this mod without Starnet or Startech. Do not use this mod without NSC2.

Compatibility

Compatibility with other mods is mostly unknown.
If you are using any mod impacting districts, use Universal Districts Patch, it will help make things compatible.

Final remarks

Both this patch and Starnet is a work in progress, but it still should perform well enough to
provide formidable enemies and an action-packed experience.

In the future I am planning to teach AI to use Support Ships/Strike Cruisers better and possibly make
midgame fleet composition more varied (for example make AI sometimes use carriers as their main force).

If this patch isn't working the way you want I would be very happy if you reported it. Sometimes NSC requires
reset to function well (deleting the mod, unsubscribe, then subscribe again).
Discussioni più popolari Visualizza tutte (2)
0
27 apr 2021, ore 7:39
[Bug] Extra large weapon slots are ignored with this mod active.
0
17 set 2020, ore 19:51
[Bug] Exact file name files are fully replacing earlier loaded file from different mod, with exact same file name
PlayOnWords
444 commenti
Gear`O`Derm 20 gen, ore 3:07 
3.14?
UiTanamaru 21 nov 2024, ore 21:02 
3.14?
ranma100 25 ago 2024, ore 12:45 
When you say you wiped the mod, you mean it is not doing anything, but not deleted?
Anxiety 6 lug 2024, ore 2:16 
This mod still works?
Fran 17 giu 2024, ore 2:55 
i'm having the same issue. But only with some around the half of the empires. While 1 or two building fleets even larger than mine. But sad thing is that i barely have any wars even after i created around 30 custom factions with different ethics. and gouverments.
Lord Tillion 19 mag 2024, ore 6:30 
@lucbsim im getting the same issue where the AI is not building fleets
Ratzenflink 13 mag 2024, ore 12:11 
thx for the update!
Molten Monarch 26 mar 2024, ore 9:48 
lovely mod. thank you so much for this. you modders are often unthanked, so i'll say that i am appreciative.
Myzriel 23 mar 2024, ore 16:33 
I am noticing midgame that surrounding AI empires are not building ships or taking advantage of their fleet limit despite being fully capable of doing so. While I sit comfortably at a quarter of my fleet limit, I'm able to dominate anyone. Does this have anything to do with the Starnet mod?
OldEnt  [autore] 9 mar 2024, ore 14:30 
This should be working now.