Oxygen Not Included

Oxygen Not Included

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Critical Notification Pauser
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Mods: Tweaks
Compatibility: Base Game, Spaced Out!
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3.697 KB
10 apr 2019 om 9:27
3 jun 2022 om 15:02
9 wijzigingsnotities (weergeven)

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Critical Notification Pauser

Omschrijving
LATEST:
- Updated for ONI merge-down update compatibility.
- 03/06/22 Updated to fix crash when loading mod

Notification levels "Bad" and "Duplicant-Threatening" pause the game. This does not affect the "Combat!"-Notification, as it currently only happens by player interaction.

UPDATE: The mod now has a settings file that allows you to alter which notifications it regards as pause-worthy. There are a couple of notifications in there by default, to give you an idea of their format, but the list can be extended by copying and pasting one of the lines, changing the notification text to whatever notification bothers you and setting the mod to pause (true) or not (false). On Windows, this file is found under C:Users<username>DocumentsKleiOxygenNotIncludedmodsSteam1708809748settings.json by default. Take care, as an incorrectly formatted file may cause the mod to crash or not read the settings, reverting to default behaviour.

Mod Source: https://github.com/quantumchucks/ONI-Mods/tree/master/NotificationsPause/NotificationsPause
90 opmerkingen
KenRobic 26 okt 2024 om 22:25 
非常有用
programming socks #trans rights  [auteur] 14 jun 2024 om 2:12 
Megümin · Arkäne
Hi, that is unfortunate. I will look into it when I get the time.
Megümin · Arkäne 8 mei 2024 om 18:26 
Hi hi, this mod is still supported ?
It seems to interfere with the "Automated Notifier" with Pause set on OFF.
Can we fix that?
Dav 22 okt 2023 om 8:56 
This is crashing on startup for me
Javiervs 23 aug 2023 om 11:42 
I'd like to remove the pause when a duplicant is starving.
seksadamı 21 mei 2023 om 12:53 
can you add options menu in mod settings to decide which situations to pause ?
Flynn 11 sep 2022 om 23:23 
Fantastic mod, thanks :steamthumbsup::steamhappy:
McBacon33 9 aug 2022 om 15:57 
That being said, awesome mod and really appreciate the work, quantumflux!
McBacon33 9 aug 2022 om 15:53 
Yeeeah, it looks like they changed the method again XD:

MissingMethodException: void SpeedControlScreen.Pause(bool)

(wrapper dynamic-method) Notification.Notification.IsReady_Patch1(Notification)
NotificationManager.Update () (at <1c7e9ccb4aa844e2be4538990aabf98e>:0)

Build: U42-514967-V
programming socks #trans rights  [auteur] 15 jul 2022 om 9:00 
@Christian/@Arakantos yea seems like I updated the mod a bit early, whoops :meepyikes: let's hope they don't change that method around again

@Zephyron Make sure that isn't the last line, otherwise the comma at the end will make the file invalid, in which case none of the settings would be applied. Last line with a setting shouldn't have one. If you want a fresh file just delete the old one and it should generate a new default one when you load into a game with the mod active.