Stellaris

Stellaris

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Extra Buildings - Storage
   
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26 feb, 2019 @ 17:32
5 okt, 2022 @ 15:23
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Extra Buildings - Storage

I 1 samling av Thane-Stus
Extra Buildings
6 artiklar
Beskrivning
Compatible with 3.5

Adds 2 upgrades to the Resource Silo building.

Building List

Extra Buildings Mods
No other Extra Buildings mods are required for this one to work but using them is recommended.

2.3 Versions Here
2.4/2.5 Versions Here
2.6+ Versions Here[www.nexusmods.com]

Compatibility
Disables Achievements in Ironman
Any mods that change the Resource Silo building will probably conflict with this one.

Known Issues
None.
If you find any issues please report them in the comments.

Credits
Glavius - I used AI weights from his mod to fix AI spam building these.

Permissions
Feel free to use part or all of this mod in any way you see fit, please inform me in some manner if you do though.
All icons used in this mod are made by Paradox or are modified versions of icons made by Paradox.

My Other Mods & My Discord Server[discordapp.com]
45 kommentarer
cmalimartinez 21 mar, 2024 @ 15:36 
@Thane-Stun Awesome possum! Thanks.
Thane-Stus  [skapare] 21 mar, 2024 @ 6:50 
@cmalimartinez Paradox has made some changes to the silo so this might be missing something but it should still work fine.
cmalimartinez 20 mar, 2024 @ 21:04 
Soooo... is this mod still compatible with current version? I think the current version is 3.11.2
Hoche Neuwied 7 okt, 2023 @ 6:54 
Thank you for this mod. FYI Paradox made a few changes to building_resource_silo during the last 18 month but nothing lethal to your mod.
Thane-Stus  [skapare] 18 apr, 2023 @ 9:07 
@phoenix3716 Yeah that discussion page is way out of date
phoenix3716 18 apr, 2023 @ 4:56 
Ok, thanks for the quick response! I appreciate the confirmation. Just to mention it, the Building List discussion still shows the Storage Silos as having the old values, probably the same for any other buildings that have been altered since the economy changes. I really do love this whole set of mods, thanks for keeping them updated as needed!
Thane-Stus  [skapare] 16 apr, 2023 @ 16:30 
@phoenix3716 Mod pictures just old
I tweaked the base Storage Silo to give 5k storage and 1 Clerk job and it increases by that same amount for each level, so level 3 is 15k and 3 clerks.
phoenix3716 16 apr, 2023 @ 15:55 
I'm just coming back to this game after a few years, and this was one of my favorite mods back then. I'm running a "shakedown cruise" game in vanilla right now to refamiliarize myself with the base game functions, and I noticed that the standard storage silo building in the base game now gives +5000 resource capacity. That's the same as the tier 2 storage silo in this mod according to the picture, with the base storage silo giving half that number. I've also noticed that the job output for some pops has been increased while the total number of jobs produced has been decreased. I'm not pushing or anything, but I'm wondering if some of the buildings might need to be rebalanced to produce fewer jobs? I know mods aren't necessarily meant to be balanced, but at the very least maybe the storage capacity could be updated so that the base level isn't less than vanilla? Feel free to tell me I'm wrong, I know that pictures and screenshots in mods can get outdated.
Nevazar 6 dec, 2022 @ 15:23 
Still working in 3.6 from what I'm seeing, and still one of the most ingenious quality of life mods in the game.
THE RIDE NEVER ENDS 8 apr, 2022 @ 9:03 
Unlocked powered exosqueletons and i cant upgrade them weird