Project Zomboid
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eris_food_expiry
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9 лют. 2019 о 23:33
26 квіт. 2019 о 5:31
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eris_food_expiry

Опис
eris_food_expiry

Displays expiration date of food as inventory bar + tooltip.

Requires Nutritionist trait to see exact stale and rot timer. (Optional)

Idea is based on an existing mod, food expiry date.

Features
  • Exact food expiry time for packaged foods. (Best-before/Use by/After opening)
  • Accounts for sandbox settings (FridgeFactor, FoodRotSpeed).
  • More time intervals (weeks, months, years).
  • Displays fresh-bar in inventory when the item list is expanded.

More info
Requires Nutritionist trait to see exact use-by times. (Optional)
Shows a rough description of the item state without the trait (very fresh, fresh, looks ok, almost rotten, rotten).

Food with extreme expiry times will show as "does not expire".

Shows the 3 largest intervals of time (e.g. years, months, days), (e.g. months, weeks, hours) by default. (Optional)

Options
Edit the file at Contents\mods\eris_food_expiry\media\lua\client\eris_food_expiry.lua to change the following three options:

-show_seconds: show seconds, will tick over very quickly, default is false (disabled).
-show_inventory_bar: show freshness bar in inventory when item list is expanded.
-require_trait: Require Nutritionist trait to see exact time, default is true (enabled, needs nutritionist).
-max_intervals: Increase for more accuracy if required. Not generally needed, default is 3. Default max value is 6. Max value is 7 if seconds are enabled.

------------------------------------------------------------------------------------------ ----------------------------------------OPTIONS------------------------------------- ------------------------------------------------------------------------------------------ local show_seconds = false; local show_inventory_bar = true; local require_trait = true; local max_intervals = 3; ------------------------------------------------------------------------------------------ ----------------------------------------/OPTIONS------------------------------------ ------------------------------------------------------------------------------------------

Translations
Thank-you to all the translators so far! JDog_HLM, Atlas1205, KAZP, Caco and Tomas!

If you would like to add a translation, see this thread for details: Translations


Credits
Translators
JDog_HLM - Russian.
Atlas1205 - Simplified Chinese, Traditional Chinese.
KAZP - Spanish(South America).
Caco - Brazilian Portuguese.
Tomas - Czech.

Modders
Original mod by abreu20011, April 12, 2015 - Forum thread here[theindiestone.com]


Final notes
My other mods:

Join us on TheGoodOldDayz Server!

Workshop ID: 1651019937
Mod ID: eris_food_expiry
Популярні обговорення Переглянути всі (1)
12
3 жовт. 2024 о 22:47
Translation Table
eris
Коментарів: 110
suomi 31 трав. о 20:24 
Now that version 42 has been released, I know that not many people are playing on the stable board (47.78.16), but I found one important bug and will share it quietly here.
After activating this mod, if you disable it once in the same save data, the trap will not catch any animals. This was solved by re-enabling the mod. I love this mod. Thank you to the creator.
cooplook 10 берез. о 8:31 
build 42 compatible?
[IGG] Stevanny 24 лют. о 14:18 
i enabled the mod and loaded into my world i had and its not working
Erato 3 січ. о 18:33 
This seems to stop fertilized eggs from showing tool tip
Tank5168 28 груд. 2024 о 0:00 
B42?
Erato 25 груд. 2024 о 3:23 
Got this working on B42 unstable, but it freaked out when I picked up Lemongrass and crashed the game. Only that item so far...
engine 18 груд. 2024 о 12:50 
build 42 compatible?
Nathan 17 груд. 2024 о 17:03 
is this still getting worked on? asking for B42
aubri 24 жовт. 2024 о 10:49 
i love u
010100011 5 лип. 2024 о 18:04 
does anyone know of a mod that does not spawn rotten food in fridges when you adjust months since Apocalypse ? . the game does not spawn food already frozen in fridges . it spawns rotten food the refrigerates it . this is infuriating