Project Zomboid

Project Zomboid

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eris_food_expiry
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タグ: Mod
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122.212 KB
2019年2月9日 23時33分
2019年4月26日 5時31分
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eris_food_expiry

解説
eris_food_expiry

Displays expiration date of food as inventory bar + tooltip.

Requires Nutritionist trait to see exact stale and rot timer. (Optional)

Idea is based on an existing mod, food expiry date.

Features
  • Exact food expiry time for packaged foods. (Best-before/Use by/After opening)
  • Accounts for sandbox settings (FridgeFactor, FoodRotSpeed).
  • More time intervals (weeks, months, years).
  • Displays fresh-bar in inventory when the item list is expanded.

More info
Requires Nutritionist trait to see exact use-by times. (Optional)
Shows a rough description of the item state without the trait (very fresh, fresh, looks ok, almost rotten, rotten).

Food with extreme expiry times will show as "does not expire".

Shows the 3 largest intervals of time (e.g. years, months, days), (e.g. months, weeks, hours) by default. (Optional)

Options
Edit the file at Contents\mods\eris_food_expiry\media\lua\client\eris_food_expiry.lua to change the following three options:

-show_seconds: show seconds, will tick over very quickly, default is false (disabled).
-show_inventory_bar: show freshness bar in inventory when item list is expanded.
-require_trait: Require Nutritionist trait to see exact time, default is true (enabled, needs nutritionist).
-max_intervals: Increase for more accuracy if required. Not generally needed, default is 3. Default max value is 6. Max value is 7 if seconds are enabled.

------------------------------------------------------------------------------------------ ----------------------------------------OPTIONS------------------------------------- ------------------------------------------------------------------------------------------ local show_seconds = false; local show_inventory_bar = true; local require_trait = true; local max_intervals = 3; ------------------------------------------------------------------------------------------ ----------------------------------------/OPTIONS------------------------------------ ------------------------------------------------------------------------------------------

Translations
Thank-you to all the translators so far! JDog_HLM, Atlas1205, KAZP, Caco and Tomas!

If you would like to add a translation, see this thread for details: Translations


Credits
Translators
JDog_HLM - Russian.
Atlas1205 - Simplified Chinese, Traditional Chinese.
KAZP - Spanish(South America).
Caco - Brazilian Portuguese.
Tomas - Czech.

Modders
Original mod by abreu20011, April 12, 2015 - Forum thread here[theindiestone.com]


Final notes
My other mods:

Join us on TheGoodOldDayz Server!

Workshop ID: 1651019937
Mod ID: eris_food_expiry
人気スレッド 全て表示 (1)
12
2024年10月3日 22時47分
Translation Table
eris
110 件のコメント
suomi 5月31日 20時24分 
Now that version 42 has been released, I know that not many people are playing on the stable board (47.78.16), but I found one important bug and will share it quietly here.
After activating this mod, if you disable it once in the same save data, the trap will not catch any animals. This was solved by re-enabling the mod. I love this mod. Thank you to the creator.
cooplook 3月10日 8時31分 
build 42 compatible?
[IGG] Stevanny 2月24日 14時18分 
i enabled the mod and loaded into my world i had and its not working
Erato 1月3日 18時33分 
This seems to stop fertilized eggs from showing tool tip
Tank5168 2024年12月28日 0時00分 
B42?
Erato 2024年12月25日 3時23分 
Got this working on B42 unstable, but it freaked out when I picked up Lemongrass and crashed the game. Only that item so far...
engine 2024年12月18日 12時50分 
build 42 compatible?
Nathan 2024年12月17日 17時03分 
is this still getting worked on? asking for B42
aubri 2024年10月24日 10時49分 
i love u
010100011 2024年7月5日 18時04分 
does anyone know of a mod that does not spawn rotten food in fridges when you adjust months since Apocalypse ? . the game does not spawn food already frozen in fridges . it spawns rotten food the refrigerates it . this is infuriating