Stellaris
180 evaluări
Extra Buildings - Strategic Resources
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Dimensiunea fișierului
Postat
Actualizat
430.147 KB
28 ian. 2019 la 10:47
5 oct. 2022 la 15:23
27 jurnale de actualizare ( vizionare )

Abonează-te pentru a descărca
Extra Buildings - Strategic Resources

În 1 colecție creată de Thane-Stus
Extra Buildings
6 obiecte
Descriere
Compatible with 3.5

Adds upgrades for the Synthetic Crystal Plants, Exotic Gas Refineries, and Chemical Plants. As well as two new buildings which produce Dark Matter and Nanites.

Building List

Extra Buildings Mods
No other Extra Building mods are required but they are recommended.

2.3 Versions Here
2.4/2.5 Versions Here
2.6+ Versions Here[www.nexusmods.com]

Compatibility
Disables Achievements in Ironman
Should work with basically everything.

Known Issues
If you find any issues please report them in the comments.

Permissions
Feel free to use part or all of this mod in any way you see fit, please inform me in some manner if you do though.
All icons used in this mod are made by Paradox or are modified versions of icons made by Paradox.

My Other Mods & My Discord Server[discordapp.com]
101 comentarii
I am Goot 31 mai la 9:04 
This mod no longer works, needs an update to 4.0+ if an update to current version is possible.
ColdSpaCe7 13 dec. 2023 la 2:40 
ok author :)
Thane-Stus  [autor] 18 nov. 2023 la 18:30 
@StefanAoBzh Im no longer working on any of my stellaris mods so Id recommend finding a different mod to use.
StefanAoBzh 18 nov. 2023 la 16:02 
Update please ! =)
Thane-Stus  [autor] 15 sept. 2023 la 7:23 
@lastlonghorn weird.
Maybe they changed some bit of the base buildings code.
ill look into it more if i ever get back into modding.
lastlonghorn 15 sept. 2023 la 0:48 
I figured out the weirdness. I finally unlocked the ancient refinery which then caused the upgraded versions of the specific buildings to appear.
Thane-Stus  [autor] 14 sept. 2023 la 10:14 
@lastlonghorn That is indeed a weird bug.
Are you unable to build the first level of the buildings (The vanilla ones) or just the upgrades this mod adds?
lastlonghorn 14 sept. 2023 la 1:23 
So, I'm having a Weird issue. The mod works perfectly if I start the game and use the command "research_all" however if I play the game normally, the buildings will not unlock despite researching the correct technologies.

I do not to my knowledge have a conflicting mod and this mod is loaded at the very end of my mod list.
Thane-Stus  [autor] 4 apr. 2023 la 3:42 
@Sith in the Sheets No. Im just not bothering to push an update when the mod works fine as is.
Patriot of Patriotism 3 apr. 2023 la 18:18 
Sooo, are you dropping this mod?