Counter-Strike 2

Counter-Strike 2

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300 betyg
Bermuda
   
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Spelläge: Klassiskt, Deathmatch
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15.069 MB
24 jul, 2013 @ 9:12
1 ändringsnotis ( visa )

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Bermuda

Beskrivning
A competitive bomb defusal map set on one of the bermuda islands.

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On an Island, deep in the bermuda triangle, a conflict is arising!

Italian seperatists have occupied an old english settlement and transformed it into their headquarter to pursue their evil goals.

They have to be stopped!


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Special thanks to:

Ginkgo Gaming[www.ginkgo-gaming.com]
http://www.mapcore.org
BBkxrvnm
Vahagn
Capsl9ck
Vollmilch
Bannanenmannfrau
And friends

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Feedback is greatly appreciated!
Populära diskussioner Visa alla (1)
4
26 okt, 2014 @ 0:59
SERVER LIST
takkYu
51 kommentarer
Scottish Muslim 13 okt, 2020 @ 9:39 
lighting on some objects is broken
RaLeXb0i 27 maj, 2017 @ 12:35 
OP BOOST SPOTS: (THERE ARE MANY!) I will include a few
#1 OP BOOST SPOT TO WATCH T ENTRANCE TO A
http://imgur.com/pVG6PE1
View from spot 1: http://imgur.com/TZmbArl

#2 BOOST TO B BALCONY.
http://imgur.com/8BmXSuA (The boost it self)
Strafe:
http://imgur.com/fKfS9kV
View from spot:
http://imgur.com/RaM4KdT

#3 OP CT BOOST TO WATCH MID AND B
http://imgur.com/MzN2IVq (The boost it self)
Jumps
http://imgur.com/M5gnXWm : http://imgur.com/IRfgAmz
View to B:
http://imgur.com/0ZGoUFV
View to Mid:
http://imgur.com/rxzDqES


OTHER SUGGESTIONS:
I think that you should either move Bombsite b back, to the open area, where Ts would enter the current B site. OR you could extend b site to the balcony. Because right now, B has no cover. No safe plants for terrorists. Also clip your map a bit better. Overall its going in a good direction


tui la tien 7 jan, 2015 @ 1:08 
this map have bug, please fix
alpha2a 26 okt, 2014 @ 0:56 
Bien, mais quitte à mourrir dans l'eau mets nous un requin ou une autre sale bête.
Merçi
DP 3 jan, 2014 @ 6:30 
Very nice
Surion 16 okt, 2013 @ 7:24 
I generally like this map, very good job. Thank you :)

There are some details that I usually dislike in most maps, such as transparent obstacles. I like a more creative approach to limit players to the game area, instead of just bumping into an invisible obstacle. The water approach you used to avoid people getting away is cool, but I would put that damage further away from the island, in case somebody want to leave the area.

I understand that this is a work in progress, so for now I give it a 7/10 but I'm confident that the final version can make a solid 10!
San Danilo Vegan 3 sep, 2013 @ 8:19 
Nearly forget..: Decals!!!
San Danilo Vegan 3 sep, 2013 @ 8:19 
Lovely map! Make it more live! (Effects, soundscapes, music, chickens etc.)
僕の名前 (仮) 2 sep, 2013 @ 11:09 
Interesting map, but I don't like one thing: water damages you
luxis 15 aug, 2013 @ 5:30 
Very nice!