Stellaris
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Command & Conquer Empires (Achievement compatible)
   
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4.839 MB
2018年12月24日 14時16分
2022年4月8日 17時16分
10 項目の変更履歴 ( 表示 )
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Command & Conquer Empires (Achievement compatible)

aaronfranke 作成の 3 件のコレクション
aaronfranke's Custom Empires (Achievement compatible)
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ALL of aaronfranke's mods (modifies checksum)
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解説
This mod adds several new empires to the game, based off of the factions in Command and Conquer (Tiberian Dawn/Sun/etc). This includes:

* Galactic Defense Initiative (formerly Global Defense Initi...
16 件のコメント
Nightrunner2 2021年3月27日 9時58分 
Cool pack, but for some reason i cant pick Brotherhood of Nod. Anyone else have this problem?
Dreadful Drifter 2020年6月3日 10時49分 
While true that GDI has some tiberium based technologies, it's Nod that has pioneered most of and makes extensively liberal use of them.
GDI's shipset should probably rather be mammalian or humanoid, with a yellow/gold paintjob, given their design aesthetic, at least based on TD, Sun and TW3.
Dreadful Drifter 2020年6月3日 10時49分 
First off, my apologies for the nitpicking that fallows
Secondly, nice to see another C&C aficionado.

Another vote for 'driven assimilator' for CABAL, though he would actually stand somewhere between that and exterminator,
Scrin are not pacifist ... while it seems that they would rather wait until until conversion into a tiberium ecosystem has forced native lifeforms to extinction, which usually happens before it reaches critical mass naturally, they have no qualms about open aggression should they arrive before that. Seeding other worlds with tiberium in the first place is morally ambiguous at best. Sadly it is impossible to properly emulate their 'species' and 'form of governance' which would be some sort of a biomechanical swarm consisting of branches with a near autonomous leader caste (at least to my understanding, which may well be wrong)...mh, closest thing would probably be an insectoid devouring swarm
Nebukadnezar ıYı 2020年5月29日 12時37分 
Thank you very much, I really appreciate this.
aaronfranke  [作成者] 2020年5月29日 11時36分 
@Nebukadnezar This has been updated for Stellaris 2.7 now.
aaronfranke  [作成者] 2019年10月14日 18時40分 
@Nebukadnezar Thanks, I didn't know that Stellaris 2.4 was released. I'll update all my mods later this week.
Nebukadnezar ıYı 2019年10月14日 15時31分 
Update?
DeverosTV 2019年10月4日 8時12分 
nice
aaronfranke  [作成者] 2019年9月9日 10時46分 
In order to make CABAL a Driven Assimilator, I would have to make it not Rogue Servitor. Is that an improvement?
Jack Lander 2019年9月9日 10時17分 
shouldn't CABAL be Driven assimilator, considering its actions?