Sid Meier's Civilization V

Sid Meier's Civilization V

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Promotions - Ancient Ruins Choice
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2013年7月14日 6時53分
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Promotions - Ancient Ruins Choice

BlouBlou 作成の 1 件のコレクション
Bloublou's "Utility" Collection
25 アイテム
解説
This mod extend the ability to choose the bonus you receive from 'Ancient ruins' to Scouts from all civilizations.

Accordingly, The Shoshone Pathfinder receive New free promotions instead: Scouting I-II



Features:
  • Make the ability to choose the bonus you receive when you find an Ancient ruins available to all civilization's scouts.

  • Change the free promotion that the shoshone Pathfinder receives to Scouting I-II.

  • This change is reflected in Civilopedia (see screenshot).

Notes:
  • I strongly recommend using all the three Scouts mod for the full experience (BNW users):
    Choosing Ancients Ruin bonus is a new Game Mechanic in Brave New World. A pop-up menu appears and you may choose from a list of available bonus from the ruin.

Compatibility:
  • Requires Brave New World Expansion

Other Mods from the same author:
  • You can find all my 'Utility' mods here, along with other collections:
    If you want to rate the mod at the top of the page, it's always appreciated =)

Troubleshooting:
  • Here are the basics if you are a beginner with civ 5 Mods: Mod Install Tutorial [forums.civfanatics.com]
  • If you have a problem with a mod, the first step is always to test the mod alone before reporting any bugs.
  • All mods from all my collections are compatible together.
  • If you have troubles downloading the mod in game, it's a common cache issue, follow these steps to fix it:
    1) Unsubscribe The mod, exit steam and civ 5 completly
    2) empty your mod folder : C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\MODS
    3) Delete the 'Civ5ModsDatabase.db' file located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\cache
    4) Restart steam, subscribe, restart civ 5.
人気スレッド 全て表示 (1)
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2021年9月8日 5時11分
Bug Reports
Blue64
129 件のコメント
Legoras 2月18日 9時53分 
Mod is fully working for base game.

But it doesnt working(do nothing) with total game rebalance mod - Vox Populi, to add there 'Ruins choice' need manually add new line at their UnitChanges2.sql and disable This mod (balance)

('UNITCLASS_PATHFINDER', 'PROMOTION_GOODY_HUT_PICKER'),
Katsu-kun 2024年9月22日 0時29分 
Sadly it crashes the game now.. :(
Peroroncino 2024年8月2日 23時04分 
이거 왜 작동을 안하죠;;?
Eliphas_Vlka 2024年7月25日 16時00分 
dont work anymore
oni1313 2024年5月4日 2時45分 
@RedSnt that seems to happend if you take to many ancient ruins
RedSnt 2023年6月25日 21時57分 
So I had a scout with Scouting 3 (+1 movement) and altitude training from Mount Kilimanjaro (bonus movement on hills), and I managed to scoop up 2 ancient ruins in one move, but the window to choose outcome only appeared once.
Seeing as this mod just grants the Native Tongue to all scouts, this probably isn't a bug with the mod, but just wanted to make it known that one should be careful - even though it is a fringe case as it requires those two conditions to be possible.

Love the mod otherwise. If I wanted an improvement on the "Study their tools to discover a new technology", make it a "spy steal tech" choice instead? That'd make it possible to select the technology instead of it being RNG.
m00n 2023年1月9日 16時46分 
+1 to @razamondo's suggestion
razamondo 2022年8月12日 15時25分 
Could we get an option to add it to the available promotions on level up instead of just giving it to them for free at the start?
Dilapidated Lemon 2022年5月20日 19時33分 
Idk what version these guys have but it works fine for me
Xbeekeeper 2021年7月20日 15時03分 
Don't work!!