Stellaris
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!!!Universal Resource Patch [2.4+]
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20 grudnia 2018 o 4:07
5 maja o 10:15
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!!!Universal Resource Patch [2.4+]

Opis
Updated for 4.*.*.

Backwards compatible with 3.* and most of 2.*.

Patch to display the added strategic resources from different mods.

For Stellaris +2.4.*
Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, disable and than enable it again.


List of supported resources can be found here[github.com].
Popularne dyskusje Zobacz wszystkie (2)
2
7 lipca 2024 o 8:27
Mod Load Order
💖⎛⎝Silver Knight⎠⎞
3
12 sierpnia 2024 o 15:32
Any update planned?
2B
Komentarzy: 1 302
alfharobby 11 maja o 15:45 
@Dakkaboy, maybe you should read the mod description before asking about it.
the answer is put this mod on the bottom of your mod list.
Dakkaboy 11 maja o 12:05 
should this go at the beginning or end of the order
Silent0Death 9 maja o 12:04 
Doing gods work here.
Ghost Fox 7 maja o 12:29 
Have you checked the mod load order?
Why isn't the PD resources shown
OldEnt  [autor] 5 maja o 10:16 
哈萨维682: Now included.
哈萨维682 5 maja o 5:36 
Can you make a compatibility for the new resource I added ?
This resource is coded as thl_spirit. Thanks.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2983419228
Generalisator 14 marca o 17:58 
False alarm it works.
Generalisator 1 marca o 21:14 
Sparble's Stellar Hyperconstructs [3.14.x]
Hydrogen and Cultrobium.

Which are already added.

I cant see these. Even with your mod loaded last. I use a few UI mods, but. Even in trade they are not listed, even with me using and prodcing them. Hit me up in the Den. Same Name.
OldEnt  [autor] 1 marca o 5:42 
@Generalisator, yes, but if you need a resource added you can drop it here too.