Stellaris

Stellaris

541 arvostelua
Detailed Tech Tooltips Remastered
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5.164 MB
8.7.2018 klo 16.42
6.5. klo 9.36
58 muutosilmoitusta ( näytä )

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Detailed Tech Tooltips Remastered

1 kokoelmassa, tekijä amazonochka utyty
2.1.1 (Niven) + Ironman (Achievements) - Core
43 luomusta
Kuvaus
Detailed Tech Tooltips Remastered

This mod expands the tech description tooltip by showing you what future research a technology leads to. You’ll be able to see exactly what you’ll need to unlock in order to beeline for a specific tech (e.g. megastructures). Please keep in mind that you need to have researched at least 6 technologies of the previous tier in order to unlock a new tier. So before “UV Lasers” (Tier II) show up as a researchable technology, you’ll not only need “Blue Lasers (Tier I)” but also 5 additional Tier I techs in the Physics field.

Additional Information
  • The symbol before a tech shows you what area the tech belongs to (especially useful if there are prerequisites from a different research area)
  • When a tech has more than one prerequisite tech, you’ll see the other(s) as well
  • Rare technologies are colored in purple
  • Dangerous technologies are colored in red
  • Repeatable technologies are colored in blue
  • Optional roman tech tier numerals (I-V) available with this mod: Tech Tiers Revealed

Compatibility
  • ✅ Achievements / Ironman
  • ✅ Savegames (you can enable/disable the mod at any time)
  • ✅ Multiplayer (others don't need to have the mod installed)
  • ✅ Multiple Languages

Supported languages
  • English
  • French
  • German
  • Japanese
  • Korean
  • Polish
  • Portuguese
  • Russian
  • Simplified Chinese (couldn't test but should work)
  • Spanish

If you like this mod, please consider giving it a thumbs up, so others can find more easily.
Suositut keskustelut Näytä kaikki (2)
4
22.5. klo 18.32
Bugs
amazonochka utyty
0
8.7.2018 klo 16.53
Feedback
amazonochka utyty
143 kommenttia
Space Cat 22.5. klo 13.30 
hi, can pls upload it to mods.paradoxplaza? ty
Mory 16.5. klo 21.04 
Thank you!
StreamlineX  [tekijä] 6.5. klo 9.37 
Updated for Stellaris 4.0!
mezfi 13.1. klo 3.29 
your work is amazingly helpful for someone who just started out, like me, thank you for this, and for tech tiers revealed!
StreamlineX  [tekijä] 10.11.2024 klo 1.27 
Updated for Stellaris 3.14!
StreamlineX  [tekijä] 13.9.2024 klo 3.01 
Updated for Stellaris 3.13!
StreamlineX  [tekijä] 10.9.2024 klo 2.22 
@all, the mod is up to date and works fine even though the game launcher throws a compatibility error. The versioning string requires indeed a leading 'v' now, thanks for the tip @dave. I will fix it with the mod update for Stellaris 3.13 which launches later today.
StreamlineX  [tekijä] 10.9.2024 klo 2.12 
@Alxndr, thanks for reporting a potential bug. Synapse Interceptors and Iterative Pilot Training are both repeatable technologies that improve Strike Craft Weapon Damage and Firing Rate. I checked ingame and as of 3.12.5 these are indeed Society techs. Did you look at an outdated Wiki page by chance?
Alxndr 6.9.2024 klo 16.59 
I think there are errors in this mod.

For example when you hover over carrier operations tech the tool tip says it leads to

Engineering > Improved Strike craft
Engineering > Advanced Strike craft
Society > Synapse Interceptors
Society > Iterative Pilot Training (whatever the hell that is)?

Synapse Interceptors are an engineering tech, not a society tech.

I found this mistake immediately when first loading up the mod so there's probably others like it.
dave 23.8.2024 klo 13.55 
I think something changed recently where the version strings are supposed to start with "v", so "v3.12.*" instead of "3.12.*". So this may be as simple as updating the supported_version string in the mod info.