This item has been removed from the community because it violates Steam Community & Content Guidelines. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support.
This item is incompatible with Counter-Strike: Condition Zero. Please see the instructions page for reasons why this item might not work within Counter-Strike: Condition Zero.
Rich ¥Weeds¥ Nagel
Offline

 

"Counter-Strike: Condition Zero" "cs_Siege" Map - AI Bots Canyon and Ladder Fix

0
    Award
3 Comments
< >
Rich ¥Weeds¥ Nagel  [author] 21 Apr, 2013 @ 6:36pm 
@ Irv|n3,

I just uploaded "Rev. B" of the NAV mesh file. While the CTs STILL LOVE skydiving (LOL), it seems to be a bit less frequent compared to the first version of my edited NAV mesh file :)
Rich ¥Weeds¥ Nagel  [author] 21 Apr, 2013 @ 7:44am 
Counter-Strike: Condition Zero "cs_Siege" Bots Canyon and Ladder Fix

This edited version of the AI bots navigation mesh ("cs_Siege.nav") for Counter-Strike: Condition Zero's "Canyon Siege" map ("cs_Siege.bsp") fixes several extremely annoying problems when playing the map with bots.

First of all, the AI bots (especially the counter-terrorists) have a bad tendency to jump down into the canyon near their spawn area ( either severely weakening them, or completely killing them ).

Secondly, the AI bots (especially the terrorists) almost always get stuck on top of the vehicle when attempting to descend the ladder connecting the ventilation duct from the side hostages room to the garage.

Lastly, the AI bots (especially the counter-terrorists) will NEVER jump up on top of the vehicle, and then ascend the ladder mentioned above (although, this really isn't that big of a problem when playing this map).
Rich ¥Weeds¥ Nagel  [author] 21 Apr, 2013 @ 7:44am 
This new edited AI bots navigation mesh file fixes ALL of these problems, using several roundabout methods (as the game has no features for manually editing the ladder navigation meshes that are generated). Note that these methods are not 100% perfect, but the AI bots will have a MUCH BETTER chance of successfully navigating through these areas now ( including reduced chances that they will jump from the counter-terrorist spawn area down into the canyon ).

Readme [jasonwilliams400com.startlogic.com] | ZIP [jasonwilliams400com.startlogic.com]
< >
View 3 comments & details

Tags: Counter-Strike: Condition Zero

Close
Share to your Steam activity feed
Link: 
You need to sign in or create an account to do that.
Sign In Create an Account Cancel
Close

Update