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"Counter-Strike: Condition Zero" "cs_747" Map - AI Bots Ladder Fix


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That's it.I tested it upon your post,it work well.Thanks for your posts!
Your picture that you created ( http://sand-storm.net/files/PC_Game/CSCZ/nav/ladder-fix-navigation.png ) is almost explaination enough :) Once I had a look at that pitcure, it made perfect sense to me how the fix functioned :)
"Meanwhile,I want to submit my heavily modified navs on minor official maps and custom maps anywhere,some of them are fully created from scratch and most of them are totally overhauled."
That sounds GREAT! :)
The two best places would be in the CS:CZ Community Discussions ( http://sp.zhabite.com/app/80/discussions ), as well as the regular CS:CZ Steam Forums ( http://forums.steampowered.com/forums/forumdisplay.php?f=33 ).
You might also want to post an announcement over in the forums at Bots United ( http://forums.bots-united.com ) :)
I'm having a bit of difficulty understanding, but I think that you are asking how I created the screenshot(s) without any of the black borders (or in-game HUD) being displayed in the images?
If so, right here:
http://jasonwilliams400com.startlogic.com/snor/weeds/Counter_Strike/Game_Fixes_and_Patches/Counter-Strike_Spectator_Fullscreen.txt
http://jasonwilliams400com.startlogic.com/snor/weeds/Counter_Strike/Game_Fixes_and_Patches/Counter-Strike_Spectator_Fullscreen.zip
Also it helps to enter:
hud_draw 0
...in the game's console to hide any elements of the HUD graphics.