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!Talking Portraits Expanded - Unique Species
   
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37.382 MB
2018年5月24日 23時16分
2019年6月4日 11時14分
7 項目の変更履歴 ( 表示 )

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!Talking Portraits Expanded - Unique Species

解説
This mod is generally meant to be a companion mod to my main mod "Talking Non-Humanoid Portrait", but it can function as a standalone as well. The goal of this mod is to seperate certain species portrait and make them use unique voices.

Contray to the main mod, this one will use english languages of various video game species if I find them fitting/funny/badass, and will not replace any other generic speicies of the same phenotypes (Which means it is compatible with the main mod)

This mod also supports custom species from other mods, below is the list of supported mods. Note that if you do not have these mods, you will get errors in the log, but it will not generally affect your game.

Protoss - https://sp.zhabite.com/sharedfiles/filedetails/?id=1148241123
Elves of Stellaris - https://sp.zhabite.com/sharedfiles/filedetails/?id=915432220&searchtext=elves+of+stellaris
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Background

While I am mostly comfortable with what my main mod has accomplished, I feel like certain portraits are too different to be classified on the same voices as others of their kinds. So this mod will alter it so that they will be using their own unique voices instead of using shared voices of the phenotypes.

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What does this mod do

1. Changes Fox's voices to Javik the Trollthean's voice. Currently have 20 lines. Mostly suited for elitist trollers.
2. Changes cat's voices to Skyrim Khajiit, 12 lines. Mostly suited for traders.
3. Changes the avian on the preview picture to use Warcraft 3 Forest Troll voices, 11 lines.
4. Changes the elves from Elves of Stellaris to use Warcraft elven languages. 30+ lines for both genders of drow and elves.
5. Changes the protoss voice from reptilian (yuck) to actual protoss voices.
6. Foundation for future unique voices.

If you're a modder who have created new species and want my mod to make them have unique voices, you can contact me.

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Limitations

Atm, my first voice for the mod, Javik, is extracted from a gameplay video on youtube which has some ambient sounds in it. So you may hear the background sounds (but not very noticable if you don't try to).

Space Fox will talk pretty much like Javik all the time even if they are supposed to be Fanatic Xenophile, you'll just have to use your imagination on how their understanding of xenophilic is.

Not responsible if this mod makes you want to kill/eat/enslave them even more.
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Compatibility

- This mod has a built-in compatibility with Vanilla Dimorphism, so you can use that mod alongside this one.
- Compatible with my main mod, Talking Non-Humanoid Portraits.
- Overwrites 01_portraits_mammalian.txt in the gfx portrait folder.

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Credits and thanks to

Electronic Arts - For Mass Effect and Javik's character.
All subscribers and followers - Your support are very much appreciated.

Original Video for Javik voices - https://www.youtube.com/watch?v=DHCgu3DFiBQ

My other works

Stellaris Enhanced Sound Project

Talking Non-Humanoid Portrait

The Zenith of Fallen Empire: Ancient Cache of Technology

ESC/ZOFE Merge Patch

Dark Matter Power Research

Advisors

Captain Diomedes

SM Xenophobe

You can contact and find my lobby in the Stellaris Modding Den Community Here
[discord.gg]
31 件のコメント
Scyobi_Empire 2023年3月30日 13時15分 
I was not expecting fuckin khajiit and now I'm dying ahahaha
AstroCat 2023年3月26日 11時44分 
Yeah but I think it should be a pretty easy fix in the files. I'll have to try it out.
JadeBlood815 2022年9月24日 5時36分 
I'm afraid to say, but this mod is now seems outdated since 3.5...
files in folder 'gfx/portraits/portraits', hair_selector is no longer used, and it changed to attachment_selector.
chim-panzee1323 2021年11月1日 6時00分 
your answer was very helpful. Thanks for answering.
Chirumiru ShiRoz  [作成者] 2021年10月31日 12時07分 
For those wondering, technically the mod itself should work fine on new updates. But because the mod has to edit other mod's portraits, it will fail when those mods get updated or have their file structures changed.

I will try to find a time to update the mod later, but there is no guaranteed since I am busy with New ACOT atm.
chim-panzee1323 2021年10月27日 6時42分 
does this mod still works in 3.0+? I really hope to play this mod in my game...
Joe Foxe 2021年4月30日 6時46分 
so this mod not sure if it works with presaved games probably not, but when i sub to this mod it does make my kitty portrait invisible not sure why but an update for "dick" could be required
Cúchulainn 2020年5月18日 12時50分 
I haven't seen any updates from u here but just wanting to wish you well and thanks for all ur hard work back then!
Chirumiru ShiRoz  [作成者] 2020年3月29日 12時18分 
Probably, I will have to wait for Elves of Stellaris to update first.
Aregemoth 2020年3月29日 7時08分 
Hello. Just wanted to ask, will you update this mod when Elves of Stellaris is updated or there's no need to change anything besides version number?