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https://sp.zhabite.com/sharedfiles/filedetails/?id=2470880590
Files: https://www.dropbox.com/s/c2ogkcq52kxhrra/Jump_Gates_3.0_FIX.zip?dl=1
These files are for MANUAL installation. For those not familiar with the procedure:
https://stellaris.paradoxwikis.com/Modding#Creating_a_mod
After local mod folder is created, unzip archive content into it. Don't forget to include your local mod into a playset.
Also, check out "path=" line inside ".mod" file that launcher creates. Only latin symbls are allowed there, so change the line and move mod files, if nesessary;
example: "C:/Games/Stellaris_mods/Jump_Gates".
The problem was in changed game directory structure and shader definitions. I'm not experienced shader coder, so you, guys, may fix them better.
Thank you.