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Сообщить о проблеме с переводом
1. The AI will seek to fill the civic slot with whatever it thinks will give decent benefits, which totally breaks the whole point of all these empires being thematic. Example: in my latest game the Cistrenthic Cybernetic Consensus, which I assume are supposed to be Mechanists, showed up with Rational Consensus and Reanimated Armies.
2. The AI usually seeks to fill the slot pretty early, so it will kneecap its own expansion by spending 250 influence to reform government early on.
Also, the Sacred Commonwealth of Earth humans have no traits. Not sure why.
From what I can tell (though you can correct me if I'm wrong), this mod was last updated when "Origins" were still civics. There's nothing actually BROKEN, the mod is playable, but there are quite a few empires that only have one civic. I assume this is because the other civic slot was once filled by Mechanists, Syncretic Evolution, or something similar. Aside from the fact that the content is missing, this also causes two minor gameplay issues: