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"A thought about something that is not real is no less real than a though about something that is not real."
The last not was an editing error.
Should be obvious but... you know.
Dude you've got it all backwards. Infirmary is what you keep at hight priority and working 24/7. Which in turn lets you have other buildings working 24/7. And scientists are second most important jobs after geologists. You definitely DO want them in your first dome, if anyone, it's the engineers that should wait till you're well settled. And the only reason you want anyone on mars at all is so that they can produce something on it. There's no point in even landing any colonists on mars at all if all they're gonna do there is survive.
Point is – pull this crap enough time with imaginary people and one of those days when you hear about it being done to real people you'll catch yourself on a though – “sure for the society as a whole that is efficient”.
Don't go there. Just don't. Keep it as something so gross and appalling that you can't even pretend to do it.
Also, I don't think a farm is a good early game investment (unless you're playing with chaos theory, then it's anyone's guess).
Farms shine with good crop techs, abundant water and abundant dome-space. AKA later in the game.
Shrooms shine when water and space are costly. AKA early in the game. Also when time is a factor shrooms have yet another advantage - they produce food as a constant output.
As for seniors... Well, let's do a thought exercise. Think of something you consider to be the most gross and appalling (like I dunno … cannibalism?) for whatever reason, those are yours alone to know, they don't matter. Now ask yourself, would you be able to easily pretend to be/do it? For most people that's a no.