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Pointless detail, but it may help someone.
would it work the same way like other sprites just changing the ID to -1, -1?
0,0 is the top-left corner of the gridspace and the range for the gridspace is about 0-1000 pixels. corners in the middle of the grid would be around the 500 range, while something at the top of the screen would have a Y coordinate of around 100.
it is also useful to compare coordinates to other corners - many of which share one on either X or Y. hope this is somewhat helpful.