Stellaris
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Crises ~ Tri-Attack [Outdated]
   
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2018년 1월 21일 오전 6시 23분
2018년 6월 8일 오전 6시 02분
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Crises ~ Tri-Attack [Outdated]

설명
Outdated
This mod has been outdated and absorbed to Crisis Manager as one of its templates.
The way to use Crisis Manager same as this mod:
  1. Disable and/or unsubscribe this mod.
  2. Subscribe and enable Crisis Manager.
  3. Start/Load game, then the menu of Crisis Manager will be opened automatically.
    * If it isn't opened, progress one day.
  4. Select menu: "Other Configuration Templates" -> "Triattack"
  5. Optional: configure other parameters.
  6. Close the menu. That's all.



It is a mod that 3 end-game crises happen in invariably succession. (for Stellaris 2.1)

Any crisis fleet will attack the galaxy ca. 4 years later form the first initiating event.
All other crisis factions will attack within a half-year from first attack.
("All" means Prethoryn, 3 extradimensionals and 4 machine worlds)

And, the fallen machine empire will run berserk invariably
if "Synthetic Dawn" is installed and it is spawn in the galaxy.
(Other features of this mod can be used without DLCs)

This mod is so crazy. Please be careful to set crisis strength too high.

Another Feature
The probability per 5 years of the crises can be configured from console command.
You can configure it with this command: event crisis.9999
(The crisis will happen sooner or later for all settings.)

Latest update
  • Update for Stellaris 2.1
Compatibility Information
Following files are changed by this mod.
  • crisis_trigger_events.txt
  • crisis_events_1.txt
  • crisis_events_2.txt
  • crisis_events_3.txt

FAQ
  • Do different crisis factions fight each other? → Yes.

Other Information
  • for Stellaris 1.9: click here
  • 製作者の母語は日本語です。
댓글 140
authentic_tincan 2021년 11월 14일 오전 10시 01분 
lol crisis manager link just comes back to this
Zenith 2019년 8월 31일 오전 6시 12분 
Imperium Of Man simulator
Rayzen 2019년 2월 8일 오전 8시 45분 
hello, any update for 2.2.5 ?
키으기 2019년 1월 21일 오전 6시 46분 
Thank you I'll use it well
Alpha 2018년 5월 30일 오후 8시 20분 
15~20%... Is it vanilla's bug?
kevinhann 2018년 5월 30일 오전 7시 38분 
What does this bug do precisely? 15% of duration is kind of hard to decypher :(
NaK1119  [작성자] 2018년 5월 30일 오전 6시 21분 
@Vlby9
It is a bug (or specification?) of Stellaris 2.1.0.
This mod dose not cause or fix it.
Alpha 2018년 5월 29일 오후 11시 14분 
when crisis are come, they has 15% of duration , hull and shield...

in version 2.1 ...
lotlon 2018년 5월 26일 오전 3시 21분 
update
Ryuichiro 2018년 5월 25일 오후 12시 08분 
No, from what I know it's only a helper to switch between the 4 sound loops of each crisis.