Stellaris

Stellaris

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Sol System Expanded - Real Sol Textures Patch
   
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66.624 KB
9. des. 2017 kl. 6.18
29. nov. 2022 kl. 7.55
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Sol System Expanded - Real Sol Textures Patch

I 2 samlinger av Lion
Sol System Expanded
9 gjenstander
Lion's Mass Effect Systems
4 gjenstander
Beskrivelse
This is a script mod that ensures that the textures from Real Sol Textures are used for the relevant celestial objects in the Sol System Expanded mod. The tags are also forwarded, so that the terraforming related events from Real Sol Textures will also work.

Requires: Real Sol Textures
and either: Sol System Expanded
or: Sol System Expanded (25 tile Earth)
or: Lion's Mass Effect Human Systems

It is also compatible with the Planetary Diversity Patch. The Venus from Planetary Diversity (which uses the new Hothouse planet class) will be used instead of the Real Sol Textures one when both patches are activated.
22 kommentarer
tredavidson77 6. sep. 2024 kl. 22.26 
The terraforming animation is looping for me.
Mortarch Of Blood 3. nov. 2023 kl. 19.02 
Lion could you update please?
randy 30. mars 2023 kl. 8.10 
Real Sol Textures just got an update, changing some texture names and as a result, this patch no longer works. Namely some diffuse maps are getting wiped out (like Mars texure).
Flagellum Dei 21. mars 2023 kl. 7.27 
Namely, Neptune does not have any new textures.
Flagellum Dei 21. mars 2023 kl. 7.24 
You might want to update this when you can. Not all of the new textures show up.
alphaprior 2. des. 2021 kl. 0.21 
it doesn't seem to work with last update, whenever I start a new game I get some random system instead Sol
Demiurge 4. okt. 2021 kl. 19.49 
yea same for me, can't load the mod until thats resolved
IndyTheCommando 18. sep. 2021 kl. 20.09 
It keeps saying missing descriptor file in the launcher. I tried unsubbing and then resubbing and it still says it's missing. Hope this gets fixed.
God's Most Powerful Floridian 19. apr. 2021 kl. 14.14 
My comment was made on February 16th.
Lion  [skaper] 19. apr. 2021 kl. 13.40 
Yes, this mod is a small script that changes the appearance of the planets on game start, it should work now for 3.0