Stellaris

Stellaris

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Sol System Expanded - Real Sol Textures Patch
   
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9.12.2017 klo 6.18
29.11.2022 klo 7.55
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Sol System Expanded - Real Sol Textures Patch

2 kokoelmassa, tekijä Lion
Sol System Expanded
9 luomusta
Lion's Mass Effect Systems
4 luomusta
Kuvaus
This is a script mod that ensures that the textures from Real Sol Textures are used for the relevant celestial objects in the Sol System Expanded mod. The tags are also forwarded, so that the terraforming related events from Real Sol Textures will also work.

Requires: Real Sol Textures
and either: Sol System Expanded
or: Sol System Expanded (25 tile Earth)
or: Lion's Mass Effect Human Systems

It is also compatible with the Planetary Diversity Patch. The Venus from Planetary Diversity (which uses the new Hothouse planet class) will be used instead of the Real Sol Textures one when both patches are activated.
22 kommenttia
tredavidson77 6.9.2024 klo 22.26 
The terraforming animation is looping for me.
Mortarch Of Blood 3.11.2023 klo 19.02 
Lion could you update please?
randy 30.3.2023 klo 8.10 
Real Sol Textures just got an update, changing some texture names and as a result, this patch no longer works. Namely some diffuse maps are getting wiped out (like Mars texure).
Flagellum Dei 21.3.2023 klo 7.27 
Namely, Neptune does not have any new textures.
Flagellum Dei 21.3.2023 klo 7.24 
You might want to update this when you can. Not all of the new textures show up.
alphaprior 2.12.2021 klo 0.21 
it doesn't seem to work with last update, whenever I start a new game I get some random system instead Sol
Demiurge 4.10.2021 klo 19.49 
yea same for me, can't load the mod until thats resolved
IndyTheCommando 18.9.2021 klo 20.09 
It keeps saying missing descriptor file in the launcher. I tried unsubbing and then resubbing and it still says it's missing. Hope this gets fixed.
God's Most Powerful Floridian 19.4.2021 klo 14.14 
My comment was made on February 16th.
Lion  [tekijä] 19.4.2021 klo 13.40 
Yes, this mod is a small script that changes the appearance of the planets on game start, it should work now for 3.0