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Thank you for your feedback! I'm currently working on a big update addressing these concerns.
I'm documenting the whole process over on Mapcore:
https://www.mapcore.org/topic/20826-opal/?page=5
Thanks again!
-Added slope clip brushes around benches on BSA, to step on them instead of getting stuck
-Remove clip brushes on pots on BSA, and moved them in a way that makes players that crouched on top of it more visible
-Removed collisions on some ceiling props in the underground areas, since we could knock our head against when jumping
-Fixed an issue where player could plant bombs on top and under benches on BSA
-Improved lighting in "staircase room" near T-spawn
-Improved lighting in "storage room" near CPB
-Fixed some rendering distance issue with some static props
-Added a gate in an alley in mid
-Replaced textures in CPB room
-Improved look of some house facades
-Added tire tracks on road in certain areas
-Fixed a shading issue in room that leads to BSB, CT-side
-Fixed some shadowed "black surface" issue on certain brushes
-Fixed an issue where a sign near CT-spawn had mirrored lettering on one side