Stellaris

Stellaris

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Colonize Everything 2.2
   
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20.494 MB
8 okt 2017 om 9:47
15 dec 2018 om 11:18
23 wijzigingsnotities (weergeven)

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Colonize Everything 2.2

In 3 verzamelingen van Pode
Pre-FTL Players mods
13 items
Primitive Players Mods
19 items
Colonization mods
23 items
Omschrijving
This mod makes all rocky worlds, gas giants and asteroids in all systems colonizeable, at great expense to build, expand, and maintain. Just because you can settle them doesn't mean you should unless there's a compelling reason. Like the 50% bonus engineering researchers get from living in a dome on a damaged ringworld, for example.

The colonizeable icon takes precedence over the orbital deposits icon, so you'll have to order construction ships to build all the stations in a system using right click from the galaxy map. Early on when they need more careful management, you'll have to open a planet's features window and scroll thru looking for a deposit that doesn't affect the number of districts. Those deposits are automatically worked when the world is colonized.

Should be fully compatible with most everything.

Recommended for use with my Primitive Players or Pre-FTL Players mods, so you have someplace to expand to while you research FTL.


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163 opmerkingen
Pode  [auteur] 23 aug 2024 om 18:23 
It didn't entirely work for 2.2, so I'd be stunned if it did.
infra-dan-accelerator unit 84725 22 aug 2024 om 15:17 
does this work with 3.12?
Bomb boy 15 jul 2019 om 17:55 
Please update 2.3
Davor 23 mei 2019 om 14:56 
Thank you for that Pode. I hope all goes well for you. I know real life issues can be about. Thank you for taking the time to communicate with us. It is greatly appreciated.

Hope all goes well for you.
Pode  [auteur] 23 mei 2019 om 5:02 
In meantime I'd flagged a mod called Habitat that let you build mini habitats everywhere as one to look into.
Pode  [auteur] 23 mei 2019 om 5:01 
It's on the shelf while I deal with real life issues, but I'm a huge Pdox fan and MoO2 was the first PC game I bought. I'll be back to Stellaris modding sooner or later
Davor 22 mei 2019 om 22:13 
Thank you so much for the reply. I wasn't sure so that is why I said that since I read all 16 pages and no comment of this was mentioned. Just wanted to let you know, just in case you didn't know or if the mod was still being worked on.

:)

Pode  [auteur] 22 mei 2019 om 18:52 
It's profoundly out of date, so probably something else broke, but that def was not the design intent.
Davor 21 mei 2019 om 16:36 
Not sure if this was mentioned or not, but for some reason when I activate this mod, there are no mineral resources in the game. Is this normal? I see everything else but minerals.
kolokommouna 10 feb 2019 om 7:25 
can you make this compatible with The Belt (V2.2) so that the normal asteroids are actually spawned?