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!Buildable Ancient Buildings, Civic Redux & Novus Orbis Compatibility Patch
   
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19 Eyl 2017 @ 1:33
23 Haz 2018 @ 9:21
8 Değişiklik Notu ( görüntüle )

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!Buildable Ancient Buildings, Civic Redux & Novus Orbis Compatibility Patch

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Put it simply, this mod serves as a bridge between Build Ancient Buildings, Civic Redux and Novus Orbis mods.

This way, you can enjoy having Empire Capital-Superplex (from Novus Orbis) while at the same time having capability to build Fallen Empire buildings (from Buildable Ancient Buildings) that can generate unity (from Civic Redux).

Of course, you need 3 of these mods to work. You can use original Civil Redux or the 2.0 version.

Update:
Niven 2.1 update
11 Yorum
Zeratul Vergil  [yaratıcı] 22 Mar 2018 @ 19:39 
Is the Civic Redux going to have an update?
Toasty Isabrotr 10 Eki 2017 @ 17:29 
You may have overlooked some of the machine empire only capital buildings in the Novus Orbis file, so any buildings demanding a specific level of HQ do not work. Would appreciate to see a fix!
de Grizz 28 Eyl 2017 @ 8:53 
many buildings cant be build after upgrade to Super Primary Nexus, same with building upgrades
for example if i get super nexus 1st, cant up to ancient tier my mines and power stations
MikeWe 26 Eyl 2017 @ 10:41 
Added your Novus Compatibility patch
Zeratul Vergil  [yaratıcı] 26 Eyl 2017 @ 8:31 
So updated, hopefully compatible

If anyone found out the bug, can you help me and show me how to fix that? I'm just a novice.. :steamsad:
Zeratul Vergil  [yaratıcı] 26 Eyl 2017 @ 7:26 
working on it
[Dolt] Ewokz 26 Eyl 2017 @ 7:22 
Doesn't seem to at the moment Ghost
de Grizz 26 Eyl 2017 @ 5:44 
a patch work wirh this novus orbis updete? -> http://sp.zhabite.com/sharedfiles/filedetails/?id=1147051128
[Dolt] Ewokz 21 Eyl 2017 @ 11:13 
Wow amazing man, thanks! Finally I can run Novus and still have properly rebuilt ringworlds :D
Zeratul Vergil  [yaratıcı] 21 Eyl 2017 @ 10:49