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Publicada: 23 fev. 2024 às 10:35
Atualizada: 25 fev. 2024 às 5:56

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ROCK AND STONE! RAISING A BEER MUG FOR YOU!

I've spent almost 50 hours playing Deep Rock Galactic: Survivor, practically passed all available content and I've compiled a list of improvements for the game, which is included in this review. If you agree with my thoughts, please rate this review so it has a better chance of being noticed by the developers.




GAME MECHANICS DESCRIPTION
There is no description of game mechanics in the game, it is necessary, as in DRG, for each function or characteristic to have a description, this can be either a special tab or a small tooltip when hovering the cursor.

BESTIARY AND WEAPON INFO
In addition to the previous point, I would like to see a bestiary of enemies and a kind of place where you can read about all types of weapons and artifacts, because now, except in the match, it is impossible to look at the characteristics or description of weapons and artifacts.

DPS STATISTICS DISPLAY
I would like to see DPS statistics during the match, it can be either in the menu or displayed somewhere in the corner during the game.

SPECIAL LEVEL-UP REWARDS
Adding special rewards to the list of possible ones for leveling up would be cool.

ENEMY COLLISION FEEDBACK
Sometimes it seems that the enemy collision is too large as if you didn't touch the bug but still received damage.

SHOP ITEM LOCKING
Of course, the ability to lock at least 1 item in the shop is needed, at least for 1 round.

ENHANCED UPGRADE MENU
I would like to see special features in the upgrade menu, for example, not only basic increases in characteristics but also something that could change the gameplay. This can be done as separate items, or, for example, give access to them after upgrading one of the parameters to the maximum.

COMPREHENSIVE STATS MENU
Final menu with statistics. I would like to see every choice that was made there, both general and for each weapon because level 18 of a weapon can consist of several +3 upgrades and 18 legendary ones, the difference is significant, and I would like to see it visually in the run statistics window.

MISSION PROGRESS LIST VISIBILITY
At the start of each stage, a progress list of missions appears, after which they cannot be found, I suggest displaying the list of level missions in the pause menu, since there is only account mission progress there.

CUSTOM MODE
In custom mode, the player can customize their gameplay run, adjusting many conditions such as which weapons will drop, what power-ups will be available, which enemies and their quantity, and much more. This will add even more fun because you can tailor the run specifically to yourself, to what you would want from the game right now. I loved this feature in Dead Cells

MATCH RESULT LOG
The logbook is a convenient place where you can review all your previous matches to analyze them or boast about your past achievements.



Thank you for your attention, dear players and developers, I hope we can improve the game!
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