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Reseñas recientes de v4cation

Mostrando 1-7 de 7 aportaciones
Nadie ha calificado esta reseña como útil todavía
14.3 h registradas (12.9 h cuando escribió la reseña)
I am using this game to recover from osu! addiction.
Publicada el 9 de marzo de 2023.
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A 2 personas les pareció útil esta reseña
0.6 h registradas (0.5 h cuando escribió la reseña)
I'm not gonna lie - this game has promise. Right now its a barebones demo to say the least, but with undeniably addictive zombie shooter mechanics (my man ChenJiacheng certainly knows where to focus his in game physics). On a serious note, if Deathly Stillness were to, say; be refined, adapted to have an L4D2-esque campaign, and given more weapons/outfits I could see this gaining some major traction. But even as is I'd play this over World War Z any day.
Publicada el 13 de julio de 2022.
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A 20 personas les pareció útil esta reseña
7.5 h registradas (1.5 h cuando escribió la reseña)
This is honestly the single most remarkable game I've played - and that's saying something. It is rare that I write a review after 1.5 hours of game play, but I feel in this case it is warranted. Here we go...

(1) Fear & Hunger is the darkest dark fantasy title I've encountered in a long time. When I finally got around to playing Dark Souls 3, I was captivated with feeling of depression and darkness created. Fear & Hunger provides this same darkness but does it 10 times better. Horrific gore and nudity, slow movement speed, and limited view area creates a distinctly terrifying experience. On top of that, the story is ridiculously well put together for a small title - especially a dark-fantasy one.

(2) Fear & Hunger has ludicrously simple mechanics. As I alluded to above, the movement and interface of this game is incredibly minimal. There are basically 6 buttons to press: movement arrows, space bar, and escape key. To supplement this, your movement speed (even when your legs are attached) is a snails pace. But surprisingly, within these simple mechanics, they manage to insert an impressive J-RPG turn based attack mechanic. Thus relatively trivial combat never seems boring.

(3) This game is somehow a fun RNG. Looking through the current reviews on this game, I see this element addressed a lot. At various points, the game will force you to flip a coin and pick heads or tails. In a couple situations a wrong pick will lead to instant death. This is indescribably annoying. Yet somehow, it enhances the experience. As mentioned above, atmosphere is this games major strong point. I'm not sure how they did it, but the developer(s) have managed to effectively complement the atmosphere of dread by adding a central, blatant, and completely unforgiving coin flip mechanic.

This game is truly something else - this is evident after a mere 90 minutes of gameplay. I, like you, was skeptical even after reading glowing reviews. I can only hope that this review has illustrated how intriguing this game is. Without a doubt, Fear & Hunger is worth your time.
Publicada el 16 de junio de 2022.
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A 3 personas les pareció útil esta reseña
161.9 h registradas (91.2 h cuando escribió la reseña)
Patches can bite me.
Publicada el 5 de abril de 2022.
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A 4 personas les pareció útil esta reseña
181.9 h registradas (158.9 h cuando escribió la reseña)
In my opinion this is one of the best FPS of all time, and by far the most impressive EA game. Please note that multiplayer is completely broken, meaning Northstar Client is a necessary mod if you want to play online. But to be honest the story mode in itself makes this well worth the pickup.
Publicada el 5 de marzo de 2021. Última edición: 18 de abril de 2022.
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Nadie ha calificado esta reseña como útil todavía
4.3 h registradas (4.3 h cuando escribió la reseña)
This is the only COD clone I’ve played that’s lasted me over 20 minutes.
Publicada el 20 de julio de 2019.
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Un desarrollador ha respondido el 21 JUL 2019 a las 22:39 (ver respuesta)
Nadie ha calificado esta reseña como útil todavía
4 personas encontraron divertida esta reseña
5.7 h registradas (5.6 h cuando escribió la reseña)
I got to a level I couldn’t beat and punched a hole in my monitor. Now I have to spend a couple hundred bucks to get a new one.

Jokes aside, Deadcore is an undeniably fun game with intuitive, easy to learn mechanics. You run, you jump, you shoot, then you repeat. That is the game. If it sounds like it could get a bit boring after, say, 4 hours I would have to agree with you. I capped out at about 5, and haven't played in a while. However those 5 hours I played for were quite enjoyable and worth the $1.19 I payed for the game (hehe I love sales). I'm actually not going to bother giving this game a rating our of 30, Instead I'll just recommend that you pick up a copy if its on sale. So check this game out next time you find yourself aimlessly scrolling through the "under 12 dollars" section on the Steam Featured page.
Publicada el 19 de julio de 2019. Última edición: 1 de enero de 2020.
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Mostrando 1-7 de 7 aportaciones