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Majestic Trax legutóbbi értékelései

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1–10/14 bejegyzés mutatása
27 személy találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
33.6 óra a nyilvántartásban
Mediocre. Worse than previous titles mechanically. Prone to game breaking bugs just as previous Bethesda titles have been. I may put more time into it when modders have had time to add interesting content and new mechanics, but the base game is dull and forgettable.
Közzétéve: 2024. január 2.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
1 személy találta hasznosnak ezt az értékelést
16.1 óra a nyilvántartásban (13.0 óra az értékeléskor)
Dispense justice.
Közzétéve: 2023. november 6.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
12 személy találta hasznosnak ezt az értékelést
32.1 óra a nyilvántartásban (17.8 óra az értékeléskor)
The developer puts more effort into selling cosmetics than fixing the performance or adding content.
Közzétéve: 2023. február 16.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
1 személy találta hasznosnak ezt az értékelést
6.6 óra a nyilvántartásban (0.5 óra az értékeléskor)
A more accessible version of the classic bearded alcoholic simulator. Some nice new graphics, better streamlined menus, workshop support, and even a tutorial! If you hate having free time this is a game you want to pick up. Just don't expect to win.
Közzétéve: 2022. december 8.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
Még senki sem ítélte hasznosnak ezt az értékelést
1.2 óra a nyilvántartásban
Didn't particularly enjoy it, and the developer's business practices are anti-consumer. Would not recommend this or anything from Red Hook Studios.
Közzétéve: 2021. október 27.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
Még senki sem ítélte hasznosnak ezt az értékelést
29.5 óra a nyilvántartásban (26.9 óra az értékeléskor)
Not as good as Civ 5, the changes to the mechanics are bad. Not much else to say.
Közzétéve: 2020. május 23.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
2 személy találta hasznosnak ezt az értékelést
0.1 óra a nyilvántartásban
Clunky mechanics, tedious game-play. The "no inventory, no UI" style really doesn't work well for this genre.
Közzétéve: 2020. május 9.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
2 személy találta hasznosnak ezt az értékelést
209.1 óra a nyilvántartásban (99.5 óra az értékeléskor)
Korai hozzáférési értékelés
Do you like Dwarfs? Do you enjoy plundering the riches of the earth? Does the thought of turning nasty alien bugs into a fine meat spray make you feel tingly? Then this game is for you.

Deep Rock Galactic is a four player co-op game from a small studio, with an enjoyable gameplay loop and a good variety of missions. You mine things, kill aliens, drink beer, and kick barrels (not necessarily in that order). It has an active and communicative dev team, the graphics are effective and fit the game well, the sound is pretty good, it performs well even on older machines, and is fairly free of serious bugs. The game is balanced around co-op and different class abilities but includes a special robot pal for people who prefer solo runs, and it works pretty well.

Deep Rock's biggest issues in my opinion are the poor balance in some areas (perks, some monster spawn patterns), limited voice actors/character models, griefing and limited end game content. All of these are acknowledge by the developer and being worked on.
Közzétéve: 2019. szeptember 23.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
48 személy találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
792.1 óra a nyilvántartásban (176.2 óra az értékeléskor)
This game had it's problems from the start, which is pretty standard for a Paradox title, but it had a good concept and fun mechanics. It slogged down a lot mid-late game and had the horribly anti-fun sector system, but that's been improving bit by bit.

Then 2.0 came. The powers that be decided to remove the glorious "Sword of the Stars" style of drive systems it started with and slow down the combat system, which made warring in general an incredibly dull slog. Every update seems to be designed to take choices away from the player. See, originally you could select a style of drive tech (how you travel faster than light) with upsides and downsides between each choice. That made certain vocal players really sad because they demanded everyone play with the drive tech they like (cuz it's more hardcore, grr) so Paradox helpfully removed every other option.

There was already a setting when making a game to enable/disable specific drive styles. That wasn't good enough so Paradox actually removed the more popular options and left the least popular one as the only choice.

But wait, there's more!

Oh, you guys like each other and want to Ally? Sorry you don't meet the magic space rules for allying, you can't even try.

Ooh you want to vassalize this tiny annoying neighbor to fortify your flank? Sorry, he's not strong enough compared to you so you can't vassalize him BECAUSE SPACE LAW SAYS SO.

You want to attack the flesh eating monstrosity that's squatting on the good planets just across your border? Sorry, you didn't prepare the correct paperwork in time for the mystic space war review board so you are not allowed to do... anything... at all.

Hey, we'll throw you a bone though, we'll give you a quest that requires you to go into the territory of the monsters that hate you that you can't attack. Oops, you can't do that either. See, you might be a warmongering dictator with the strongest military in the galaxy but crossing over a border without permission is just rude so we can't have that.

If you fill out the right forms for review and wait ten years though, well maybe we'll let you attack briefly. Only for as long as the review board says though, then your war is over and you lose even if you had your fleet orbiting the planet with the enemies last troop on it, bombing it into oblivion. Oh, and we'll force you to sign a ten year treaty with them afterwords. I mean, you were going to anyway right? So we'll just helpfully take that out of your hands, don't worry your pretty little head about it.

I've tried four games since 2.0 and I haven't enjoyed any of them. With the most recent patch (2.1) the game will barely even run due to a broken feature implemented that can't be turned off without disabling an entire DLC.

It seems like a lot of concepts are being ported over from the Crusader Kings and Europa games. Those are great games, but turn of the century political and military concepts don't make a lick of sense in the context of Stellaris.

I do not recommend this title in it's current state. There are 5 DLCs ranging from $10-$20 for this title and the base game itself is just broken right now. That's $110 for the full game (not counting cosmetic packs and such) that's been out for two years and it doesn't even work right. Absolutely not worth it.
Közzétéve: 2018. június 2.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
Még senki sem ítélte hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
2.9 óra a nyilvántartásban
Does exactly what it says on the tin.

I honestly don't think you could find a better "cat or bread" decision simulator on the market right now.
Közzétéve: 2018. március 31.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
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