35
已评测
产品
24
帐户内
产品

Ashref 最近的评测

< 1  2  3  4 >
正在显示第 1 - 10 项,共 35 项条目
1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 13.1 小时
Tfw a demo has more gameplay than 90% of indies out there
发布于 2 月 16 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 1.5 小时 (评测时 1.0 小时)
Waiter! more Wario-likes please.
发布于 2 月 5 日。
这篇评测是否有价值? 欢乐 奖励
有 6 人觉得这篇评测有价值
总时数 11.3 小时 (评测时 10.9 小时)
Rare sight of a video game's demo being too generous for its own good.
发布于 1 月 31 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.1 小时
Not unoptimized enough.
发布于 2024 年 11 月 30 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 0.6 小时
Found it funnier than scary tbh
发布于 2024 年 11 月 7 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 3.3 小时
This one is going to be unfair because I really dig games with retro Atari-like graphics and sound design, but everything else about this game turned me off hard.

The game’s core mechanic was tedious from start to finish, especially when I had to replay the entire game ten times just to reach the true conclusion of the story. The writing was unironically cringe, humor felt forced, and the sci-fi twist was disappointing; I wish it took a different, simpler direction.
I liked the 8bit-like environment but the roughly drawn anime portraits pretty much killed my immersion. Trying to force a cutsy artstyle into a serious setting is always a double-edge sword. Ironically, that one black-and-white artwork in the main menu was the best portrait in the whole game, and I wish they’d kept that artstyle throughout.

Still, it’s not a bad game. It just didn’t click for me, sadly.
发布于 2024 年 10 月 23 日。 最后编辑于 2024 年 11 月 2 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 41.2 小时
The "Interloper" chapter was obnoxiously long but the elevator part came and redeemed the whole game, for me at least.

Long =/= Good
发布于 2023 年 7 月 10 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 1.3 小时
Legit one of the most boring games ever made.

Not only it screams "Look at me I deal with depression lol" for the entire playthrough, but when It ended, I felt absolutely nothing at all.
Nothing, I got tired from the YIIK-tier writting that sometimes sounded pretentious. I got tired from walking back and forth just to make the main issue crystal clear (ty for testing my patience). But then there's the ending and... nothing really happened?? wtf am I supposed to learn from all of this???

tldr:
It was too boring for its own good, which is a crime for an "experience" or an "art" game, whatever you call it.
发布于 2023 年 6 月 14 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.2 小时
That one song goes too hard.
发布于 2023 年 5 月 26 日。 最后编辑于 2023 年 5 月 26 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 0.1 小时 (评测时 0.1 小时)
You legit took all of my fears and put them in one free game, I've NEVER nope'd this hard.

Btw the manual save system gave away the threat. In fact, Once Jesse said "I need to save" I knew I could die any moment, I felt like I got spoiled somehow. Another thing, the plot was kinda trash. I wish it was something more relatable for once.
发布于 2023 年 5 月 26 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2  3  4 >
正在显示第 1 - 10 项,共 35 项条目