Timothy Lightbourne
Shawn Elestren
West Lothian, United Kingdom (Great Britain)
A hardcore bastard.
A hardcore bastard.
Currently Offline
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15.2 Hours played
Square Enix/Gas Powered Games really dropped the ball when it came to re-releasing the classic Dungeon Siege for modern PCs. There are so many things broken here, and a few infuriating problems held over from the original game. I'd like to speak positive about it first though. The graphics still look great, and now that I have a powerful PC I am finally able to enjoy these 2002-era effects. Jeremy Soule's score is still as breathtaking as it always has been, and there's lots of fun crusading through the Kingdom of Ehb.

The bad however...on my smaller PC I only have Windows 8 and the game simply would not load. I got endless error messages and finally gave up, believing that I had wasted my money. On my big PC though, I have Windows 10 and it works just fine. But here's the huge problem. The game is incomplete. As soon as you defeat the final boss it just cuts right back to the main menu. You don't get a chance to collect your loot. I don't actually see the point in collecting the loot dropped by enemies after a certain point in the game anyway.

As with all RPG games out there you naturally level-up as you progress through the levels and are able to use stronger weapons and spells etc. What's the point of constantly throwing beginner-level items at you once you pass the halfway point, and especially towards the end? Why would you trade down? Why is there an 8-person limit to your party if you are constantly meeting new people willing to join and fight with you? You have to disband an established member to allow this. Why would you want to leave behind someone you've spent hours building up then swap them out for someone weaker? It makes no sense. If there were a New Game+ option I could understand that, but there ain't. It doesn't even let you see the ending you've fought for 15 hours to reach.

There are not even any trophies/achievements or trading cards. They seriously missed a trick with this one. Dungeon Siege is littered with so many side quests and nuances that it could easy have accomodated 200+ achievements, but you get zero. No reason at all to play through again. There's not much reason to play through in the first place.

As a classic, much-loved game, the distributor should have handled the Steam release a lot better than this and I have to admit that even when I eventually got it working, it's not worth the money or the time in this state.