9
Arvostellut
tuotteet
142
Tuotetta
käyttäjätilillä

Käyttäjän microweb4 viimeaikaiset arvostelut

Näytetään 1–9 / 9
3 henkilön mielestä arvostelu on hyödyllinen
yhteensä 0.0 tuntia
I have almost 250 hours into House Flipper since it came out, and this DLC is by far the best the developers have created. There are some great new features, like furniture renovation, and the ability to add/swap windows, which is all very well polished. The base-game building system has also been revamped with some good stability and ease-of-use updates.

What really strikes me is the level of quality the devs have put into the assets and environments. The new assets fit well with each other, and with existing assets from the game. Love or hate the new characters, you can now build everything from hipster-chic to gaudy old-money. It feels like the developers may have even worked with professional interior designers to help develop some of the new art - I don't know. The assets take the quality and variety of build possibilities to the next level, whether building in the luxury DLC or vanilla homes.

The backstories on each of the new builds are unique and has become much more in-depth. Each scenario is introduced with a voiceover and a virtual walkthrough of the house/condo/boat. The new system of showing 'mood boards' for inspiration in a room, and suggesting sets of furniture/materials is a great take on renovation. It provides more motivation and incentive to try and think outside of the box.

House Flipper has come a long way since it was first released, and it's awesome to see that the devs are so clearly passionate about making the game great. I hope the devs read my review, because the artists, developers and project managers deserve a lot of props for their great work! It's very much appreciated and now being enjoyed by a big fan of the game! :D
Julkaistu 15. lokakuuta 2021
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
11 henkilön mielestä arvostelu on hyödyllinen
yhteensä 29.9 tuntia (2.9 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
This game is incredible. I can't get over the level of detail and nostalgia. This is so worth picking up. I can't wait to see what else this dev does with it - it's such a great and unique concept!
Julkaistu 18. maaliskuuta 2021
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 1,196.0 tuntia (735.3 tuntia arvostelun laatimishetkellä)
How have I not left a review for Cities Skylines? I'm 100% a Cities Skylines Enthusaist and have put over 700 well-spent hours playing this game. The community around Cities Skylines is one of the most vibrant in any game genre. The level of detail that people have brought into this game, through custom assets, mods, etc, have made this a masterpiece and probably my favorite 'Sim City'-style game since Sim City 2000...
Julkaistu 7. helmikuuta 2020 Viimeksi muokattu 7. helmikuuta 2020.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 9.2 tuntia (0.6 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
I'm loving this game! Having done post/broadcast work, this is a lot of fun. and really brings back some of those skills! It's uniquely technical and creative. Great, retro art-style and graphics - it is quite realistic! I've just started playing Not For Broadcast, starting the with Prologue that released a few weeks or so ago. I'm already on-board and looking forward to seeing how the game progresses! Congrats on a solid release!
Julkaistu 7. helmikuuta 2020 Viimeksi muokattu 7. helmikuuta 2020.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 16.9 tuntia (5.1 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
I really love this game as I'm getting into it. I've only been playing for 5 hours.

It does require some focus to start - not like other 'sim' games where you can mostly sit back and let things develop in early stages.

That being said, once the game started taking off, it kept me going. I'm curious to see how it continues to progress, but the game mechanics in early gameplay are fun, somewhat challenging and requires balance.

Maybe I'll update once I've played through more, but I look forward to seeing how this game progresses. I'm sure the reference has been made multiple times, but this feels like a rebirth of the Black and White game style with more of a simulation game feel. I hope this is or becomes a large element to the game as it progresses, both in gameplay progression and game development, because it was a really fun component in that style of game. That is, if the developers want to take the project in that direction ;)

Thanks for a great game!
Julkaistu 22. marraskuuta 2019
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
3 henkilön mielestä arvostelu on hyödyllinen
yhteensä 65.4 tuntia (36.9 tuntia arvostelun laatimishetkellä)
This is such a great revision of the classic Roller Coaster Tycoon-style genre, with a very familiar, intuitive and refined interface. The game has great performance, even on less-powerful systems, and makes the game accessible to a lot of different players.

The graphics are very sharp, but remain minimal and low-impact on performance, even with high graphics settings. I love the new visualisations that have been added for rides, such as excitement levels, g-forces, etc - which show directly on the track. Parkitect brings one of the most intuitive building systems to any theme park sims I've played in the past.

This is a very different take on theme park design games than Planet Coaster, even though I believe both are great games and worth playing if you are an enthusiast. Whereas Planet Coaster has been a very performance-heavy game, in my experience the design of Parkitect seems to strike a great balance of graphic complexity and performance without compromising its aethetics.

Parkitect is a very solid, 1st class, high-quality sim game. I think it will go down as a classic, and is developing a great community of players. If you are a fan of theme park sims, this is a must-have, and if not, Parkitect is a great intro to the genre!
Julkaistu 6. marraskuuta 2019 Viimeksi muokattu 7. helmikuuta 2020.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 171.4 tuntia (18.7 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
I love this game and appreciate how original the gameplay and experience is. I've played many hours since it was released in early access, and the developer has been active and involved in the community, and clearly passionate about making the game great. I can't think of another game that I've played that has grown so much since I first started playing. Simulation genre needs innovative developers like these to push the genre forward further. Looking forward to seeing more from the game and to what else the devs come up with in the future. 10/10
Julkaistu 22. maaliskuuta 2018
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 33.9 tuntia (18.1 tuntia arvostelun laatimishetkellä)
This game is fun at it's core and offeres a new approach to time management, multitasking cooking games I've played before. I really like the keyboard / controller interface and I've poured many hours into it already, and not likely going to stop for a while. This game will have a lot of replay value as well. It's easy to get into for a short amount of time, or play for hours.
Julkaistu 12. maaliskuuta 2017
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 1,062.5 tuntia (62.4 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
I am a simulation fanatic, have been for 20-years, and this is truly a top-tier simulation game. It is in depth and dynamic, more in depth than most software-style 'sim' games, but not overly complicated. I particularly love the ability to design the office space and the need to expand and support your employees and IT infastructure. As you build the company larger and larger, new gameplay elements emerge, such as stocks, business takeovers and retirement investments. Automation of teams gives the user flexibility to focus on elements they want as their company expands and grows. I've already put 70+ hours into the game (woah). It makes it even sweeter that this is an early access game. Excellent, A+
Julkaistu 21. marraskuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Näytetään 1–9 / 9