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Recent reviews by Reformed Restroom

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Showing 1-10 of 50 entries
1 person found this review helpful
77.0 hrs on record (72.2 hrs at review time)
This game is worth a play, but it's very clear that the developers reached a little further than they could deliver on, and it ends up like a sandwich with too many toppings to pick up. They have a lot of great ideas, like the angle of riding and maintaining a motorcycle as you bike around, a rich and interesting combat system with a lot of options, and a story about characters in intense and interesting situations that makes you want to keep playing. Unfortunately, this game did not get enough time in the metaphorical oven, and it fails to fully deliver on what could have been a trilogy of great story-driven zombie survival crafting games.

8.5 out of 10
Posted 24 December, 2024.
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1 person found this review helpful
39.7 hrs on record
This game is UNFINISHED!

It starts up pretty fun, a good idea for sure, but the development stopped before it finished. Not worth buying for much at all.
Posted 1 December, 2024.
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No one has rated this review as helpful yet
14.6 hrs on record
A couple years late to the party, but a generally good experience, though it has some rough patches. Worth the play, though.
Posted 28 November, 2024.
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No one has rated this review as helpful yet
68.2 hrs on record
A very good, free-to-play survival crafting MMO, which appears to be fully monetized through cosmetics. I never paid a penny for however many hours will be displayed on this review, and it feels like a steal.

What's Important to Understand is Once Human's Progression System!

A lot of people's complaints around this game is that their characters get deleted. That is because, instead of one, steady character across time, characters only exist within temporary servers, which play out a linear scenario over time. When that scenario is over,
The Server is Deleted
. You can make permanent progress in the game, but, unlike in most games, where you can set the game down for a month and pick it back up where you left off, the scenario will leave you behind, and your character will be deleted. It's like a real time based Rogue-like, if you care to think of it that way: This character will end, but you will get more tools and experience along the way to do better the next time.

If you can spend the 7-8 weeks reliably playing this game in a row, it is a great survival crafting experience. A story that drips just enough information to keep you hooked, the closest comparison I would give to this would be Palworld, if they developed the idea a little further, and it was somehow still free. Replace the Pals with not!SCPs, and write a story about an invasion by another realm into a seemingly modern world, and give the crafting system a few more layers of depth, and it's in the right ball park.

And that was enough for me. Kept me going for a few weeks now, and I think I'll pick it up again later, when I have more time, but not freak out that my character was destroyed.
Posted 23 November, 2024.
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1 person found this review helpful
141.9 hrs on record
gayme
Posted 21 August, 2024.
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No one has rated this review as helpful yet
392.6 hrs on record (232.8 hrs at review time)
A great, giant RPG!
Posted 2 June, 2024.
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2 people found this review helpful
2.9 hrs on record
Before you buy: This is a First Person Puzzle Game/Walking Simulator. Not an Action Game

I'm sure that, if this is what you're looking for, it's great. The setting has enough to it to catch your attention, the visuals live up to what the game is selling, and it controls fine. But this game feels like the main gameplay loop is just... Missing. Like they took the shooting backbone out of a System Shock game and forgot to replace it with anything, I spent nearly 3 hours trying to hang onto the setting's novel ideas, the architecture, the altered history, everything I could to keep the will to keep going, but it just wasn't enough.

For the most part, you are wandering a flashy city ship, "solving puzzles" in the barest sense of the word: walk from point a to point b. Flip a switch to open a door. And there's a smattering of in-universe recordings to listen to, as you move about, hints of noises and danger in the distance. If this game had some sort of structure to hang itself upon, it would be excellent! But the puzzles are basic and rare, the recordings simply not enough, and the danger, in my time playing, never really arrived. Which is why I cannot recommend Close to the Sun to other players.
Posted 29 March, 2024.
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No one has rated this review as helpful yet
23.3 hrs on record (23.1 hrs at review time)
Tl;dr: If you want what it says on the tin, you're going to have a good time

A fun game about breaking down spaceships in a corporate scifi hellscape, you join the ranks of Shipbreakers, tearing apart the spaceships left out in space, that humans have left behind as they explore the solar system. The themes of corporate violence against it's works is very prevalent, as are labor-organizing discussions. Mechanically, the game works very well, with only minor bugs that will come from a game based on item collision. The only complaint I have is that the very skimpy story kinda falls off completely in the end. While clearly a "podcast game", built for listening to something else while playing, I liked the ideas of the story enough that more would have been welcome, from my perspective. The organized labor strike could have been milked for a few days, imo, and Kaito should have actually died. It feels like everything crumples far, far too easily, after that one day of destruction.
Posted 14 January, 2024.
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No one has rated this review as helpful yet
14.8 hrs on record (13.8 hrs at review time)
A Classic
Posted 31 December, 2023.
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No one has rated this review as helpful yet
10.4 hrs on record
A fun point and click romp, but FIND A GUIDE! Some of these puzzles are nonsense.
Posted 13 April, 2023.
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Showing 1-10 of 50 entries