85
Products
reviewed
595
Products
in account

Recent reviews by Aya

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Showing 61-70 of 85 entries
1 person found this review helpful
1 person found this review funny
23.9 hrs on record
With Windows XP support being a thing of the past, you'll probably never get to play Worms World Party. As a result, i can really only support this game as a suitable analogue to WWP unless you somehow still have access to an ancient computer to play it.
Posted 13 January, 2015.
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3 people found this review helpful
1 person found this review funny
1,429.0 hrs on record (1,283.2 hrs at review time)
The only game where team stacking is seen as a valid strategy, if not the most valid strategy in video games since 1911.

Despite the incessant team stacking that would almost convince you to support EA if not for those Steam sales, TF2 still somehow remains fun to enjoy to this very day!
Posted 13 January, 2015. Last edited 13 January, 2015.
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10 people found this review helpful
28.4 hrs on record
Apparently, we have failed to outgrow the consequences of this game's failure and we never will.

I still say that Nippon Ichi Software should apologize for this game's botched PC release because the "buy x so y can be on PC" crap is here to stay.
Posted 18 December, 2014. Last edited 20 November, 2017.
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3 people found this review helpful
4.7 hrs on record (4.1 hrs at review time)
This is the closest thing we'll ever have to a modern day successor to Sierra's The Incredible Machine. To get the most enjoyment out of this game, I strongly recommend muting the in-game music and have this playlist running on the background and have some additional text because The Steam Awards

https://www.youtube.com/playlist?list=PLAA37B0895CB2E2E0
Posted 2 November, 2014. Last edited 21 November, 2018.
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14 people found this review helpful
2 people found this review funny
5.6 hrs on record
Being someone who has absolutely no experience with the TV series, I will admit that the game is so far a somewhat enjoyable experience, though if i'm to compare it with PlatinumGames' first attempt at a PC game...

PC specific bullocks
The graphics menu is a massive downgrade from Metal Gear Rising, sporting only a resolution option and a single "Video Quality" menu option, where "Normal" really only adds what seems to be Fast approXimate Anti Aliasing, whereas "Smooth" is no anti-aliasing at all, which to me seems like a very confusing step backwards. However, your system should be able to play this game perfectly if your system can hande Metal Gear Rising with little issue.

Combat
Although i'm still not quite used to switching elements on the fly, I found Legend of Korra's combat to be quite enjoyable, if not somewhat harder than MGR's, and getting the timing right for a counter-attack isn't all that easy (then again, i'm probably too used to cyborg PMCs conveniently glowing for a parry.)

With that said though, I don't even know if i should be comparing the two games @_@

Overall, It's a fairly nice experience from what i've played so far, if not a difficult one.
Posted 21 October, 2014. Last edited 21 October, 2014.
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6 people found this review helpful
7.9 hrs on record (2.5 hrs at review time)
It's pretty much Lemmings, except with sheep escaping from the clutches of a crate factory.

Dunno what else to say besides that it's pretty damn entertaining to watch your own blunders, though I can really only see myself playing it every so often.

While i bought the game with a coupon, I can really only recommend buying this game when it's on sale, as I feel that the tools available to the player are fairly limited.
Posted 2 October, 2014.
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5 people found this review helpful
1 person found this review funny
62.9 hrs on record (47.2 hrs at review time)
Having played a lot of it as of recently, i felt that it's necessary for me to write a bit of a review and what I think of the game.

I'll admit that this game is somewhat outdated especially with PlatinumGames releasing Metal Gear Rising on Steam (and is also working on Activision's Legend or Korra game, which is also confirmed for a PC release.) However, i will admit that Devil May Cry for the most part has enjoyable combat, and the boss fights are pretty damn satisfying.

A few things that might put some people off would be the pacing in the second half of the story, though I imagine that this is done to let the player spend a good amount of time playing as Dante, which i will admit is satisfying in its own way

To those who didn't get a chance to get it on the Xbox 360 or Playstation 3, I would strongly reccomend this game provided that you own an Xbox 360 controller. Even if you do own it on either platform, I still feel that you should get it during a sale to enjoy the Legendary Dark Knight difficulty which has so far given me a really good first impression.
Posted 3 August, 2014. Last edited 7 August, 2014.
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10 people found this review helpful
225.3 hrs on record (16.9 hrs at review time)
If you've a paying job and a lot of expenses in your life, you might want to consider getting YNAB4 to get a better idea of how you're spending your money.

Also, if your working hours are sporadic, the developers have also released a blog post talking about how to budget around an inconsistent income.
Posted 10 July, 2014.
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4 people found this review helpful
1 person found this review funny
278.1 hrs on record (21.2 hrs at review time)
Although this game will likely become 2014's hidden gem, Age of Wonders 3 is a pretty good take on turn-based strategy games.

Regarding empire management, I've noticed that some have commented that when compared to games like Civilization, the empire management is more or less streamlined, and to me, building up my empire wasn't too difficult.

I imagine that this is done to give a larger focus on the combat system, where the focus is no longer on the world map, but rather on a smaller tactical map where players command the party or parties they've formed and pit them against each other (either in open terrain or a siege depending on where the defending party is standing on at the time of the attack). I found it enjoyable that the Age of Wonders series brings you to this hex-based tactical view, though the previous games were heavily reliant on a random number generator, which can sometimes have your entire starting party be killed by 2 starting units.

Age of Wonders 3 throws the random number generator out the window, meaning that defense/resistance actually reduces physical and magic damage. Additionally, line of sight and range penalties act as damage reductions, rather than giving ranged weapons a chance of missing entirely. Personally, i find that it's really nice that combat is no longer reliant on an in-game RNG, although I'm probably saying that because I've lost an entire party to 2 goblin militia units in Age of Wonders: Shadow Magic.

And finally, the initial set-up (I probably should've started from here). Compared to Age of Wonders 1, it's somewhat simplified in the sense that you can't allocate your starting stats (I think this was done to prevent abuse, since you can pretty much start with 2-3 types of elemental melee damage), although this is more or less offset by the ability to choose your leader's race and class, which I felt is pretty fun to play around with.

Overall, I find that Age of Wonders 3 is an awesome game for those who enjoy fantasy turn-based strategy games.
Posted 1 July, 2014. Last edited 2 July, 2014.
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1 person found this review helpful
1 person found this review funny
13.3 hrs on record (12.8 hrs at review time)
Okay, because a lot of fans of Devil May Cry dislike the new Dante, i'm gonna talk about just how the game plays.

In my honest opinion, the combat is a hit and miss, though thankfully more of the former than the latter from what I've played.

Yes, it sucks that the color coded knights force you to use either your angel or demon weapon (though from what i've played, i've seen less of them as the game progresses).

However, my main gripe with the game is the lack of a proper targeting system. However, those problems are offset with the overall combat system, as you can easily switch between the Angel and Demon weapons simply through pressing the left and right triggers respectively, which I felt held the game together.
Posted 22 June, 2014.
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Showing 61-70 of 85 entries