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Recent reviews by Imagine

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
146.1 hrs on record
this game is a really fun and unique experience that i dont think exists in any other game, its definitely worth a playthrough. i hope they continue making more content and even proper content dlc
Posted 3 March.
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116 people found this review helpful
2
2
55.6 hrs on record
Early Access Review
as much as id like to give this game a positive review i have to echo what other reviewers have said; this is a game that is quite literally designed to waste your time, sometimes in totally rng manner out of your control. where long walks back and forth are a basic part of gameplay but it only allows you to save when resting at inns/your caravan or by wasting extremely limited inventory space on consumable bedrolls(which can still get you killed). it feels extremely barebones for a game that is 5 years old since release and makes me think what another reviewer said must be true; this must be a side hustle while they work another full time job. i truly find it hard to believe a team of devs are working on this full time and this is all they have to show after 5+ whole years because from what i understand alot of the features are already multiple years old and updates are few and far between.

it seems like a pretty big world at first but then you realize each town only has like 3-4 one time quests at most, virtually all of which are just fetch quests for specific items that you'll find randomly in dungeons or from some specific mobs you will be too weak to fight for dozens of hours and even 50 hours later i havent completed some of the quests i got in my first few hours of playing. theres lots of random "points of interest" locations out in the world but they feel like a total waste of time from my experience as virtually every single one i went to will get you killed until much later in the game AND have virtually no reward for even exploring them. 2 of the 4 towns arent even really towns as one is just an inn of thieves and the other a destroyed ruin with a few guards/1 merchant and by the time you've left the first town and begun the main quest to open the caravan you've already seen most of what the game has to offer. there is a very barebones story but after 55 hours of play i could not tell you what the story is about, what a stoneshard is or anything thats going on at all beyond the fact that im after some guy that betrayed another guy im supposedly indebted to but the game wont say why im indebted to him or why im risking my life hundreds of times in often very dangerous circumstances for this dude who has hardly anything to say to me. in fact, id say the games hourish long tutorial has more story than the actual game so far and most of the game cycle just involves grinding the same 3 procedurally generated dungeons over and over until you're high enough lvl to go to the next tier where you repeat the cycle again with stronger humans/skeletons etc. it feels like most of the tedium is just there as a time sink so you don't complete the game in 20-30 hours or whatever as theres not really much content to be found in the game beyond grinding randomly made dungeons repeatedly. they made this entire huge "endgame city" thats bigger than all the other cities combined but feels utterly pointless as it has next to no quests or anything to really do in it and even using the proper vendors there requires quest unlocks and rep that you have to grind out at other cities; to say this city feels incomplete is an understatement considering how big it and the fact its got more npcs than all the other cities combined but how utterly empty of purpose of it. the worst part is that its already been in the game for 3+ years at least based on my google searches so they've done basically nothing with it for 60%+ of the games dev time.

i can tell you that my tolerance for the games systems are basically at an end and ive lost interest beyond playing a few hours a week at most maybe and the moment i die at the end of a dungeon and get an hour+ of progress reset i just close the game and im done for the session and unfortunately this is something thats going to happen to you multiple times most likely. for those who have played battle brothers, its very much like a solo run of that but designed in a way to waste hours and hours of your time on reloads and walks of shame; like imagine if you could only save at town but every location you had to go to was 5+ days of travel away, that would be my comparison. if you believe the devs, alot of the games tedious nuisance things were "solved" by the addition of the caravan but it makes me wonder why it took them nearly 5 years to reach that point and i can only imagine how absolutely cancerous the game must have been prior to the addition of it because its really just a bandaid fix for a larger problem and theres still ALOT of tedium involved in using it when you factor in your limited inventory space and the multiple walks back and forth moving loot from dungeons; it makes it even worse when you realize this is basically a brand new feature and didnt exist for 90% of the games lifetime as it feels like something that should have been in the game from launch and the basic intro story seems to be intertwined with it. eventually you'll realize that the best way to loot a dungeon is to drop all the stuff you're picking up in there outside at the entrance, which means repeatedly going back and forth in the dungeon transporting loot drops to the surface since the dungeon locks after you turn the quest in meaning you MUST get the loot out before you turn in the quest and it also means multiple trips back and forth between town/dungeon/caravan just turning in your drops from any dungeon delve or even worse, sometimes to an entirely different town as the one you're at cant even afford to pay you properly. simultaneously, the contracts are also on a timer so you cant really linger and must be efficient in all aspects so there's no resting repeatedly and taking your time to clear a dungeon or you could fail it and not get a reward and then you'll be lucky if the loot covers your repairs and consumable costs. its totally possible to die 3-4 times on the same quest and then breeze through it on the next try with no issues, such is the rng system they've designed with massively punishing bleeds, injuries and various status effects that require items to deal with and due to this nature about half your extremely limited inventory space will always be going toward consumables.

there are tons of other things that can be nitpicked that i didnt bother to get into that you can read in other reviews and i feel like ive said enough; it just feels like this is a really incomplete game after 5 years honestly. there are 1 man amateur free games that only subsist on patreon that get far more consistent updates with more dense content. its just a shame as it has the potential to be a good game as the core combat is decent but it feels really held back by some dumb/stubborn design choices and how hollow it feels. maybe in another 5 years you'll have a decent game here but with how few and far between updates are it might not be ready then either. i bought this at full price and regret not waiting for a sale, ive paid half the price for games ive put 10x the amount of time into that im still not done with.
Posted 27 February.
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8 people found this review helpful
905.1 hrs on record (789.5 hrs at review time)
im just irritated enough to put this review up as of this moment; as you can see I have a fair amount of hours and own all the dlc. why would i be negative reviewing it under these circumstances?? well, they totally broke the game on the last dlc basically, im talking hundreds of bugs and the way they handled it really shows me what kind of studio they are. its one thing to make a mistake and try to fix it, its another entirely when you lie and say you fixed it and totally didnt fix it at all.....they arent even testing their fixes or they clearly would see its not right still. Ive basically been putting the game on hold since release of the dlc waiting for them to fix multiple things, i just started a new game a few days ago thinking the problems were fixed and i was good to go, got pretty deep in only to find things i personally reported AND were on the patch notes as being fixed are still not fixed at all. like i said, if they spent 15 seconds testing their bug fix they would have seen it clearly wasn't fixed, thats not a good sign for the health of the game overall. I will not take this down until its fixed, if you wanna release a broken product that hasnt been tested don't be shocked when you get roasted for it.

actually its worse, i got an official response from triumph on their bug forum and the dev unironically told me "it is nowhere near as bad as in your examples" which came unedited straight out of the game so thats a pretty baffling response and apparently they effectively think its good enough regardless of it being bugged. might be the first time ive ever seen a dev acknowledge a problem and just sweep it under the rug publicly as if it "isnt that bad" lmao. had i known it was still bugged i would not have wasted 20 hours these past few days, i think i have plenty of reason to be cross with them after spending well over 100 dollars on their product and yet the dev was pretty snarky with me, like I'm acting unreasonable because i want a bug fixed that directly effects my build in the 4x that sells itself on making your own custom builds. just know that if you do happen to find a bug(of which there are many), there is no one that even wants to help you fix it.


a modder finally fixed what triumph jordi was too lazy to do, he should be fired
Posted 24 August, 2024. Last edited 24 October, 2024.
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3 people found this review helpful
1 person found this review funny
0.0 hrs on record
an absolute mess, i will not take down this review until its fixed. even more than a month after the dlc dropped there are still bugs everywhere and the little time ive been able to play it ive mostly been frustrated by further bugs. despite reporting bugs and literally having devs acknowledge me AND literally said they fixed it in the patch notes, they very clearly did nothing. a 30 second test to confirm could have shown them it was not fixed, this is obviously a VERY lazy studio. they just lied and said they did it and changed nothing lol, cool bro i won't be buying anything from you again. irritated you already got multiple dlcs of cash out of me for a product that has been broken for months. this is to say nothing of the features which are 'meh' at best and a total nuisance at worst that forces you into a specific playstyle or you might suffer all game from owning this dlc.
Posted 24 August, 2024.
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No one has rated this review as helpful yet
258.2 hrs on record (163.3 hrs at review time)
theres nothing i can say that a million people before me havent said already for years. 👍
Posted 1 March, 2023.
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No one has rated this review as helpful yet
90.8 hrs on record (41.8 hrs at review time)
its not perfect but its harry potter skyrim with a surprising amount of polish. With a few years of tweaks, mods and dlc this will be a classic, its worth it for sure even now.
Posted 13 February, 2023.
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39 people found this review helpful
2
1,016.5 hrs on record (1,016.4 hrs at review time)
it feels terrible seeing bots and rmt absolutely overrun and ruin the game and no matter how much i love the game i just cant see myself going forward anymore. it devalues any effort you might put in and your every action feels pointless when someone can spend 100 dollars with the rmt and catch up hundreds of hours of grind on the cheap while the same people they bought from overrun and destroy the game. i watched my server go from a quite lively experience to a ghost town filled with thousands of bots in no less than a month and honestly aside from potential server merging or transfer my experience is basically already over and i havent logged in for over a week now. my guild that was once 29 people is now 6 and 5 of those are me, the last is my friend who hasnt logged on 3 weeks and outside of punika there are more bots than people and that is not even remotely an exaggeration. It's a game which asks you to either spend a tremendous amount of time or money but then allows others to cheat with impunity, i saw a post of a chinese rmt with dozens of bots open on a single computer screen making fun of people grinding ilvl to get to valtan and it just clicked in my head what a waste of time it was, i was at 1403 and im just grossed out by the state of it already i cant imagine what it will look like a year from now. there are rmt advertising fearlessly at 1370 clearly mass farming argos already for the gold to sell, the game just feels like it has no future for anyone with even a modicum of self respect. sorry, i want to love this game but amazon cant handle it and the damage is done already.
Posted 20 May, 2022. Last edited 21 May, 2022.
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No one has rated this review as helpful yet
608.4 hrs on record (197.5 hrs at review time)
this is not only the game diablo 3 should have been, it goes beyond that into its own. I find its combat system to be the best of any of the hack and slash diablo loot grinders and its got a fun and mature class/skill system that works out well in practice from my experience. some of the voice acting gives off an amateurish vibe to me but its easy to overlook; the mechanics, music and atmosphere are all solid. ive greatly enjoyed hardcore vet on here, its quite a rush.
Posted 25 December, 2021.
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No one has rated this review as helpful yet
65.7 hrs on record (55.6 hrs at review time)
definitely not what was promised, the complete dropping of support only shows they had no interest in fulfilling the vision they put forth. they talked up so many bs that they couldn't deliver on, not even half of it. add onto the game to "fix it"? nah, you're just gonna get the game as is with some bug fixes, which is pretty grim considering whole regions of the game are ghost towns that are unfinished.

I also think the game has a horrible ending no matter what you do. its practically some warhammer 40k ending grimdark bs where every path leads to destruction. one of the biggest blunders in video game history
Posted 19 December, 2020. Last edited 21 August, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
9,679.3 hrs on record (7,777.0 hrs at review time)
its alright
Posted 22 February, 2020.
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Showing 1-10 of 18 entries